Mercurial > touhou
changeset 203:df8b2ab54639
Make pylint slightly happier (and code analysis easier)
author | Thibaut Girka <thib@sitedethib.com> |
---|---|
date | Mon, 31 Oct 2011 19:29:47 +0100 |
parents | d348892ef012 |
children | 88361534c77e |
files | pytouhou/formats/msg.py pytouhou/game/game.py pytouhou/opengl/gamerunner.py pytouhou/opengl/texture.py |
diffstat | 4 files changed, 11 insertions(+), 5 deletions(-) [+] |
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--- a/pytouhou/formats/msg.py +++ b/pytouhou/formats/msg.py @@ -12,7 +12,6 @@ ## GNU General Public License for more details. ## -import struct from struct import pack, unpack, calcsize from pytouhou.utils.helpers import read_string
--- a/pytouhou/game/game.py +++ b/pytouhou/game/game.py @@ -17,7 +17,6 @@ from pytouhou.utils.random import Random from pytouhou.vm.eclrunner import ECLMainRunner -from pytouhou.game.player import Player from pytouhou.game.enemy import Enemy from pytouhou.game.item import Item from pytouhou.game.effect import Effect @@ -50,7 +49,8 @@ class Game(object): self.difficulty_max = 20 if rank == 0 else 32 self.boss = None self.spellcard = None - self.bonus_list = [0,0,1,0,1,0,0,1,1,1,0,0,0,1,1,0,1,0,1,0,1,0,1,0,1,0,0,1,1,1,0,2] + self.bonus_list = [0, 0, 1, 0, 1, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 0, + 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 1, 1, 1, 0, 2] self.prng = prng or Random() self.frame = 0
--- a/pytouhou/opengl/gamerunner.py +++ b/pytouhou/opengl/gamerunner.py @@ -15,7 +15,13 @@ import pyglet import traceback -from pyglet.gl import * +from pyglet.gl import (glMatrixMode, glLoadIdentity, glEnable, + glHint, glEnableClientState, glViewport, + gluPerspective, gluLookAt, + GL_MODELVIEW, GL_PROJECTION, + GL_TEXTURE_2D, GL_BLEND, GL_FOG, + GL_PERSPECTIVE_CORRECTION_HINT, GL_FOG_HINT, GL_NICEST, + GL_COLOR_ARRAY, GL_VERTEX_ARRAY, GL_TEXTURE_COORD_ARRAY) from pytouhou.opengl.gamerenderer import GameRenderer