Mercurial > touhou
log
age | author | description |
---|---|---|
2014-10-10 | Emmanuel Gil Peyrot | Add a frameskip option, and use swap interval to implement it. |
2014-10-08 | Emmanuel Gil Peyrot | Prevent a traceback when we call Window.run without a runner set. |
2014-10-08 | Emmanuel Gil Peyrot | Use ARB_framebuffer_blit instead of a second rendering pass for scaled rendering, if supported, and remove framebuffer stuff from the Renderer. |
2014-10-08 | Emmanuel Gil Peyrot | Simplify framebuffer rendering with glDrawArrays, and move it all to its own file. |
2014-10-08 | Emmanuel Gil Peyrot | Use primitive-restart to lower the size of our ibo, if supported. |
2014-10-08 | Emmanuel Gil Peyrot | Split GLenum into subtypes, in order to add type safety when calling OpenGL functions. |
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