Mon, 05 Sep 2011 00:30:09 +0200 |
Thibaut Girka |
Disable debug-level logging
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Mon, 05 Sep 2011 00:29:31 +0200 |
Thibaut Girka |
Use game's frame for interpolation. No more time manipulation interfering with interpolators!
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Sun, 04 Sep 2011 23:55:35 +0200 |
Thibaut Girka |
Change a debug string to avoid confusion
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Sun, 04 Sep 2011 23:51:14 +0200 |
Thibaut Girka |
Rename pytouhou.game.enemymanager to pytouhou.game.enemy
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Sun, 04 Sep 2011 23:50:00 +0200 |
Thibaut Girka |
Refactor \o/
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Sun, 04 Sep 2011 21:50:50 +0200 |
Thibaut Girka |
Handle ECL instruction 18
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Sun, 04 Sep 2011 12:52:47 -0700 |
Emmanuel Gil Peyrot |
Handle ECL opcodes with string.
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Sun, 04 Sep 2011 20:04:00 +0200 |
Thibaut Girka |
Various minor optimisations and refactoring
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Sun, 04 Sep 2011 17:34:45 +0200 |
Thibaut Girka |
Handle timeout callbacks, and clean up unneeded things
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Sun, 04 Sep 2011 17:33:40 +0200 |
Thibaut Girka |
Minor refactoring and optimizations. Drop stageviewer.
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Sun, 04 Sep 2011 10:19:42 +0200 |
Thibaut Girka |
Fix ECL instruction 3
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Sun, 04 Sep 2011 10:12:15 +0200 |
Thibaut Girka |
Minor refactoring
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Sun, 04 Sep 2011 09:36:51 +0200 |
Thibaut Girka |
Fix attack flags implementation
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Sat, 03 Sep 2011 17:44:48 -0700 |
Emmanuel Gil Peyrot |
Ugly implementation of three new attack flags.
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