Tue, 29 Nov 2011 23:18:07 +0100 |
Emmanuel Gil Peyrot |
Add support for PCB’s SHT format.
|
Sun, 27 Nov 2011 15:13:31 +0100 |
Emmanuel Gil Peyrot |
Add a distutils setup and don’t hardcode DAT list.
|
Sat, 26 Nov 2011 20:39:04 +0100 |
Thibaut Girka |
Hopefully fix enemy-player collision
|
Fri, 25 Nov 2011 23:41:24 +0100 |
Thibaut Girka |
Make death animation closer to the original
|
Tue, 22 Nov 2011 20:51:35 +0100 |
Emmanuel Gil Peyrot |
Implement collidable boolean of enemy.
|
Tue, 08 Nov 2011 23:01:18 -0800 |
Emmanuel Gil Peyrot |
Create enemy with negative life as it should be.
|
Tue, 08 Nov 2011 22:10:44 -0800 |
Emmanuel Gil Peyrot |
Implement autocollection of items.
|
Sat, 05 Nov 2011 20:19:15 +0100 |
Thibaut Girka |
Minor refactoring
|