Mon, 12 Aug 2019 15:10:19 +0200 |
Emmanuel Gil Peyrot |
Don’t allocate a Vec while reading a String in ECL.
|
Mon, 12 Aug 2019 15:09:53 +0200 |
Emmanuel Gil Peyrot |
Use the correct half-size of the hitbox.
|
Mon, 12 Aug 2019 15:09:34 +0200 |
Emmanuel Gil Peyrot |
Implement update_mode 1 on enemy.
|
Mon, 12 Aug 2019 00:22:25 +0200 |
Emmanuel Gil Peyrot |
Implement ECL instruction 98, for directional sprites.
|
Sun, 11 Aug 2019 20:14:20 +0200 |
Emmanuel Gil Peyrot |
Make rank user-defined in eclrenderer.
|
Sun, 11 Aug 2019 19:55:45 +0200 |
Emmanuel Gil Peyrot |
Use bitflags for the rank, instead of an u16.
|
Sun, 11 Aug 2019 18:19:19 +0200 |
Emmanuel Gil Peyrot |
Implement EclRunner::set_i32 and EclRunner::set_f32.
|
Sun, 11 Aug 2019 18:14:01 +0200 |
Emmanuel Gil Peyrot |
Implement Enemy::update(), which now renders the first fairy from stage 1 perfectly!
|