Sat, 29 Oct 2011 14:21:42 -0700 |
Emmanuel Gil Peyrot |
Add a subclass for each character, and implement player attacks.
|
Sat, 29 Oct 2011 11:42:22 +0200 |
Thibaut Girka |
Fix ECL function calls... again
|
Fri, 28 Oct 2011 23:07:45 +0200 |
Thibaut Girka |
Fix ECL function calls
|
Fri, 28 Oct 2011 12:38:26 +0200 |
Thibaut Girka |
Fix particles, fix "random" item popping, change update order to match the original game's more closely.
|
Thu, 27 Oct 2011 15:17:21 -0700 |
Emmanuel Gil Peyrot |
Use the right “random” item drop function.
|
Thu, 27 Oct 2011 15:09:42 -0700 |
Emmanuel Gil Peyrot |
Set the correct invulnerability time.
|
Thu, 27 Oct 2011 15:09:42 -0700 |
Emmanuel Gil Peyrot |
Fix a few things about particles.
|
Thu, 27 Oct 2011 21:53:26 +0200 |
Thibaut Girka |
Fix handling for replay files not beginning with stage 1
|
Thu, 27 Oct 2011 14:24:07 +0200 |
Thibaut Girka |
Fix replay handling and add support for encrypted replays
|
Wed, 26 Oct 2011 17:54:03 -0700 |
Emmanuel Gil Peyrot |
Implement replays.
|
Wed, 26 Oct 2011 15:03:50 -0700 |
Emmanuel Gil Peyrot |
Parse command line with argparse.
|
Wed, 26 Oct 2011 03:03:39 -0700 |
Emmanuel Gil Peyrot |
Don’t reinitialize variables when another sub is called.
|
Wed, 26 Oct 2011 02:38:50 -0700 |
Emmanuel Gil Peyrot |
When touched, drop the items at the right place, and add precisions about particles.
|
Wed, 26 Oct 2011 02:27:00 -0700 |
Emmanuel Gil Peyrot |
Implement two new ECL instructions.
|
Tue, 25 Oct 2011 01:29:40 +0200 |
Thibaut Girka |
(Hopefully) use difficulty as it should.
|
Sun, 23 Oct 2011 14:50:44 -0700 |
Emmanuel Gil Peyrot |
Don’t use the useless eff00.anm and implement particles (grazing, death, and more).
|
Sun, 23 Oct 2011 23:28:22 +0200 |
Thibaut Girka |
Freeze time during spellcards
|
Sun, 23 Oct 2011 21:00:53 +0200 |
Thibaut Girka |
Make rand_uint16 slighty easier to understand, and add a rewind function for debugging purposes.
|
Sun, 23 Oct 2011 05:11:48 -0700 |
Emmanuel Gil Peyrot |
Fix Patchouli’s 日符「ロイヤルフレア」 spellcard.
|
Sun, 23 Oct 2011 01:53:44 -0700 |
Emmanuel Gil Peyrot |
Fix boss mode and don’t suicide the boss when she just want to kill the other enemies.
|
Sat, 22 Oct 2011 06:21:38 -0700 |
Emmanuel Gil Peyrot |
Add grazing check.
|
Fri, 21 Oct 2011 10:45:07 -0700 |
Emmanuel Gil Peyrot |
Don’t collect the items you drop while dying…
|
Fri, 21 Oct 2011 19:20:03 +0200 |
Thibaut Girka |
Use integers instead of floats to avoid filtering and ugly approximations (like the official game)
|
Fri, 21 Oct 2011 09:37:23 -0700 |
Emmanuel Gil Peyrot |
Move effects where they should be.
|
Fri, 21 Oct 2011 09:29:16 -0700 |
Emmanuel Gil Peyrot |
Implement player death.
|
Thu, 20 Oct 2011 06:34:35 -0700 |
Emmanuel Gil Peyrot |
Add support for the last unknown value of the enemy spawning.
|
Thu, 20 Oct 2011 03:15:55 -0700 |
Emmanuel Gil Peyrot |
Implement move anm instructions.
|
Tue, 18 Oct 2011 16:25:10 -0700 |
Emmanuel Gil Peyrot |
Fix Cirno’s last spellcard and implement something for Patchy in extra stage.
|
Tue, 18 Oct 2011 14:03:18 -0700 |
Emmanuel Gil Peyrot |
Implement Cirno’s 雪符「ダイアモンドブリザード」 spellcard.
|
Tue, 18 Oct 2011 13:37:55 -0700 |
Emmanuel Gil Peyrot |
Fix default death animation.
|