Sat, 10 Aug 2019 14:41:30 +0200 |
Emmanuel Gil Peyrot |
Make ecl_vm compile, and use it in eclrenderer (doesn’t render yet).
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Fri, 09 Aug 2019 04:25:43 +0200 |
Gauvain "GovanifY" Roussel-Tarbouriech |
Yet more ecl.
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Sat, 10 Aug 2019 12:48:01 +0200 |
Emmanuel Gil Peyrot |
Add a contructor for enemy, and a new example.
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Fri, 09 Aug 2019 01:36:47 +0200 |
Emmanuel Gil Peyrot |
Port the Enemy struct from Python, for now without its methods.
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Fri, 09 Aug 2019 01:03:43 +0200 |
Emmanuel Gil Peyrot |
Add a simpler Sprite::new() which doesn’t override width/height.
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Thu, 08 Aug 2019 17:01:42 +0200 |
Gauvain "GovanifY" Roussel-Tarbouriech |
More ECL stuff.
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Thu, 08 Aug 2019 16:42:25 +0200 |
Gauvain "GovanifY" Roussel-Tarbouriech |
Up to instruction 34 validated.
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Thu, 08 Aug 2019 16:03:38 +0200 |
Gauvain "GovanifY" Roussel-Tarbouriech |
Some starting point for ecl_vm.
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Thu, 08 Aug 2019 17:19:30 +0200 |
Emmanuel Gil Peyrot |
Add the two generated Rust artifacts to the .hgignore file.
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Thu, 08 Aug 2019 17:13:20 +0200 |
Emmanuel Gil Peyrot |
Fix SHIFT_JIS parsing to not include nul bytes.
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Thu, 08 Aug 2019 17:03:00 +0200 |
Emmanuel Gil Peyrot |
Add an ECL parser.
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Thu, 08 Aug 2019 13:39:28 +0200 |
Emmanuel Gil Peyrot |
Use the merged name of RGB in AnmRenderer.
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Thu, 08 Aug 2019 13:38:31 +0200 |
Emmanuel Gil Peyrot |
Fix AnmRunner instance in test (requires Prng).
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Sun, 04 Aug 2019 00:07:46 +0200 |
Gauvain "GovanifY" Roussel-Tarbouriech |
Double checked prng.
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Sat, 03 Aug 2019 23:30:15 +0200 |
Emmanuel Gil Peyrot |
Add a PRNG and use it for anm0 instruction 16.
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Sat, 03 Aug 2019 22:44:36 +0200 |
Emmanuel Gil Peyrot |
Don’t hardcode my home directory in tests.
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Sat, 03 Aug 2019 22:44:01 +0200 |
Emmanuel Gil Peyrot |
Remove unused variables.
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Fri, 02 Aug 2019 20:24:45 +0200 |
Emmanuel Gil Peyrot |
Add an anmrenderer binary.
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Sun, 07 Jul 2019 12:19:50 +0200 |
Emmanuel Gil Peyrot |
Move interpolators in another module.
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Sun, 07 Jul 2019 12:17:42 +0200 |
Emmanuel Gil Peyrot |
Implement and use interpolators.
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Thu, 04 Jul 2019 21:47:53 +0200 |
Emmanuel Gil Peyrot |
Implement better defaults for Sprite, and a beginning of
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Thu, 04 Jul 2019 15:21:46 +0200 |
Emmanuel Gil Peyrot |
Implement AnmRunner.
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Wed, 03 Jul 2019 22:17:04 +0200 |
Emmanuel Gil Peyrot |
Add anm0 support.
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Wed, 03 Jul 2019 16:27:12 +0200 |
Emmanuel Gil Peyrot |
Hello Rust!
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Sun, 14 May 2017 20:14:03 +0100 |
Emmanuel Gil Peyrot |
Add a GLFW implementation of gui.Window.
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Thu, 14 Apr 2016 21:18:03 +0100 |
Emmanuel Gil Peyrot |
Make sdl.Window inherit from gui.Window, so we can swap implementations.
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Thu, 09 Jul 2015 22:18:30 +0100 |
Emmanuel Gil Peyrot |
Use the number of cores available for parallel compilation, instead of an hardcoded 4 threads.
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Sat, 23 May 2015 11:54:20 +0200 |
Emmanuel Gil Peyrot |
package_data doesn’t work with no package specified, add the pytouhou package back.
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Wed, 20 May 2015 20:38:33 +0200 |
Emmanuel Gil Peyrot |
Remove the music.py script, which was broken since the move to SDL2… long ago.
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Tue, 05 May 2015 14:49:22 +0200 |
Emmanuel Gil Peyrot |
Move Particle to its own module, to not pollute pytouhou.game.effect.
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