log

age author description
2013-09-11 Emmanuel Gil Peyrot Make the window resizable, and scale its content correctly.
2013-09-10 Emmanuel Gil Peyrot Make GameRunner inherit from a Runner base class, to bypass Python calls in Window.
2013-09-10 Emmanuel Gil Peyrot Render to framebuffers first, and reposition some interface elements in the game area.
2013-09-10 Emmanuel Gil Peyrot Make NativeText work with the fixed pipeline.
2013-09-06 Emmanuel Gil Peyrot Add a context manager to initialize and shut down SDL outside of Window.
2013-09-06 Emmanuel Gil Peyrot Move every rendering function from gamerunner to gamerenderer.
2013-09-05 Emmanuel Gil Peyrot Make pytouhou.ui.{window,shader,game{runner,renderer}} extension types.
2013-08-10 Emmanuel Gil Peyrot Display the name of a spellcard and the face of its invoker.
2013-07-16 Emmanuel Gil Peyrot Add native text support, MSG instructions 3 and 8, and text at the beginning of a stage.
2013-09-02 Emmanuel Gil Peyrot Make pytouhou.lib.sdl cimportable, and convert pytouhou.ui.window.* to extension types.
2013-08-31 Emmanuel Gil Peyrot Add an option to choose which game to play; currently only EoSD is supported.
2013-08-30 Thibaut Girka Raise an exception if GL context creation fails instead of failing silently.
2013-08-30 Thibaut Girka By default, only enable fps limiting if vsync doesn't do the job.
2013-08-30 Emmanuel Gil Peyrot Give a friendlier error message if pkg-config isn’t found.
2013-08-30 Emmanuel Gil Peyrot Add back Windows support, using GLEW for OpenGL.
2013-08-03 Emmanuel Gil Peyrot Improve render_elements’ speed a lot, and fix it in some corner cases. Thanks liori!
2013-08-17 Emmanuel Gil Peyrot Make Bullet.state an enum.
2013-08-17 Emmanuel Gil Peyrot Make pytouhou.game.game an extension type.
2013-08-17 Emmanuel Gil Peyrot Make pytouhou.game.item an extension type.
2013-08-17 Emmanuel Gil Peyrot Make pytouhou.game.player an extension type, and move the GameOver exception there since it makes more sense.
2013-08-30 Emmanuel Gil Peyrot Use a simple for loop to determine the power level of the player; fixes a traceback when the SHT has no shot at all.
2013-08-17 Emmanuel Gil Peyrot Make pytouhou.game.effect an extension type.
2013-08-10 Emmanuel Gil Peyrot Type Bullet more, to improve performances.
2013-08-10 Emmanuel Gil Peyrot Make pytouhou.game.enemy an extension type.
2013-08-30 Emmanuel Gil Peyrot Add a base Element class for every object in pytouhou.game.
2013-08-10 Emmanuel Gil Peyrot Make pytouhou.game.sprite an extension type.
2013-08-11 Emmanuel Gil Peyrot Make only one call to render_elements during interface rendering.
2013-08-07 Emmanuel Gil Peyrot Make Interpolator an extension type.