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2012-01-02
Thibaut Girka
Update sprite's property even while waiting
2012-01-02
Emmanuel Gil Peyrot
Implement auxiliary animations of enemies like magic circles, and interruptions from ecl.
2012-01-01
Thibaut Girka
Add support for multiple-file anms to anmviewer, add feature to force acceptance of translations
2012-01-01
Thibaut Girka
Fix ANM wait, translation/rotation order, and partially implement ANM0 instruction 24
2012-01-01
Thibaut Girka
Fix a few crashes in the anmrunner, disable fullscreen switch, change alt+Fx to shift+Fx
2012-01-01
Thibaut Girka
Fix ANM interrupts
2012-01-01
Emmanuel Gil Peyrot
Add an anmviewer script.
2012-01-01
Thibaut Girka
Implement ANM0 interrupts
2011-12-31
Emmanuel Gil Peyrot
Do a little cleanup, and fix PCB SHT usage.
2011-12-31
Emmanuel Gil Peyrot
Fix instructions 69 and 71.
2011-12-31
Thibaut Girka
Fix replay handling a bit
2011-12-31
Thibaut Girka
Hopefully implement “accelerating” bullets
2011-12-30
Thibaut Girka
Search for 102h.exe in the game directory instead of the current directory.
2011-12-30
Thibaut Girka
Improve find_character_defs, clean up a bit, and disable attack types 2 and 3 for now
2011-12-30
Emmanuel Gil Peyrot
Add “SHT” support to EoSD, and do a little cleanup.
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