log

age author description
2012-02-17 Thibaut Girka Add TH6 score.dat support.
2012-02-15 Thibaut Girka Refactor a bit and fix Rumia's disparition.
2012-02-15 Thibaut Girka Display lasers' “launch anim”.
2012-02-15 Thibaut Girka Fix launch_anim_offsets.
2012-02-13 Emmanuel Gil Peyrot Make anmviewer work with newest anmwrapper.
2012-02-12 Thibaut Girka Fix Patchouly's Royal Flare.
2012-02-12 Emmanuel Gil Peyrot Implement dialogs (MSG files).
2012-02-12 Thibaut Girka Document some AnmWrapper related functions.
2012-02-12 Thibaut Girka Fix time stop handling.
2012-02-12 Thibaut Girka Fix ECL time flow. Spellcard do not stop time. Instruction 0xc does.
2012-02-11 Thibaut Girka Rename Animations to ANM0 and prepare AnmWrapper for dialogs and interface.
2012-02-10 Thibaut Girka Fix bullet spawning along lasers.
2012-02-08 Thibaut Girka Fix ANM interpolators.
2012-02-08 Thibaut Girka Fix sprite rotation/translation.
2012-02-06 Thibaut Girka Fix generation of bullets/items position from lasers.
2012-02-06 Thibaut Girka Fix initial laser offset.
2012-02-05 Thibaut Girka Fix spellcard number 0.
2012-02-05 Thibaut Girka Implement hardcoded function 14 used by spellcard “Lævateinn”.
2012-02-05 Thibaut Girka Partially implement lasers.
2012-01-24 Thibaut Girka Partially implement hardcoded function 16, used for QED: ripples of 495 years
2012-01-24 Thibaut Girka Fix timeout handling
2012-01-23 Thibaut Girka Fix visibility handling
2012-01-23 Thibaut Girka Partially fix some of Flandre's spellcards.
2012-01-23 Thibaut Girka Fix set_visible.
2012-01-23 Thibaut Girka Fix callback handling and damage dealing.
2012-01-23 Thibaut Girka Fix Sakuya's bouncing knives
2012-01-23 Emmanuel Gil Peyrot Implement ECL’s 3rd hardcoded function.
2012-01-23 Emmanuel Gil Peyrot Use better defaults for player, and start the stage as if in practice mode.
2012-01-15 Emmanuel Gil Peyrot Homogenise score increase in item collection, in prevision for text handling.
2012-01-23 Thibaut Girka Add support for reading from a directory instead of a PBG3 (for debugging purposes).