Sat, 10 Aug 2019 12:48:01 +0200 |
Emmanuel Gil Peyrot |
Add a contructor for enemy, and a new example.
|
Fri, 09 Aug 2019 01:36:47 +0200 |
Emmanuel Gil Peyrot |
Port the Enemy struct from Python, for now without its methods.
|
Fri, 09 Aug 2019 01:03:43 +0200 |
Emmanuel Gil Peyrot |
Add a simpler Sprite::new() which doesn’t override width/height.
|
Thu, 08 Aug 2019 17:01:42 +0200 |
Gauvain "GovanifY" Roussel-Tarbouriech |
More ECL stuff.
|
Thu, 08 Aug 2019 16:42:25 +0200 |
Gauvain "GovanifY" Roussel-Tarbouriech |
Up to instruction 34 validated.
|
Thu, 08 Aug 2019 16:03:38 +0200 |
Gauvain "GovanifY" Roussel-Tarbouriech |
Some starting point for ecl_vm.
|
Thu, 08 Aug 2019 17:19:30 +0200 |
Emmanuel Gil Peyrot |
Add the two generated Rust artifacts to the .hgignore file.
|
Thu, 08 Aug 2019 17:13:20 +0200 |
Emmanuel Gil Peyrot |
Fix SHIFT_JIS parsing to not include nul bytes.
|
Thu, 08 Aug 2019 17:03:00 +0200 |
Emmanuel Gil Peyrot |
Add an ECL parser.
|
Thu, 08 Aug 2019 13:39:28 +0200 |
Emmanuel Gil Peyrot |
Use the merged name of RGB in AnmRenderer.
|
Thu, 08 Aug 2019 13:38:31 +0200 |
Emmanuel Gil Peyrot |
Fix AnmRunner instance in test (requires Prng).
|
Sun, 04 Aug 2019 00:07:46 +0200 |
Gauvain "GovanifY" Roussel-Tarbouriech |
Double checked prng.
|
Sat, 03 Aug 2019 23:30:15 +0200 |
Emmanuel Gil Peyrot |
Add a PRNG and use it for anm0 instruction 16.
|
Sat, 03 Aug 2019 22:44:36 +0200 |
Emmanuel Gil Peyrot |
Don’t hardcode my home directory in tests.
|
Sat, 03 Aug 2019 22:44:01 +0200 |
Emmanuel Gil Peyrot |
Remove unused variables.
|
Fri, 02 Aug 2019 20:24:45 +0200 |
Emmanuel Gil Peyrot |
Add an anmrenderer binary.
|
Sun, 07 Jul 2019 12:19:50 +0200 |
Emmanuel Gil Peyrot |
Move interpolators in another module.
|
Sun, 07 Jul 2019 12:17:42 +0200 |
Emmanuel Gil Peyrot |
Implement and use interpolators.
|
Thu, 04 Jul 2019 21:47:53 +0200 |
Emmanuel Gil Peyrot |
Implement better defaults for Sprite, and a beginning of
|
Thu, 04 Jul 2019 15:21:46 +0200 |
Emmanuel Gil Peyrot |
Implement AnmRunner.
|
Wed, 03 Jul 2019 22:17:04 +0200 |
Emmanuel Gil Peyrot |
Add anm0 support.
|
Wed, 03 Jul 2019 16:27:12 +0200 |
Emmanuel Gil Peyrot |
Hello Rust!
|
Sun, 14 May 2017 20:14:03 +0100 |
Emmanuel Gil Peyrot |
Add a GLFW implementation of gui.Window.
|
Thu, 14 Apr 2016 21:18:03 +0100 |
Emmanuel Gil Peyrot |
Make sdl.Window inherit from gui.Window, so we can swap implementations.
|
Thu, 09 Jul 2015 22:18:30 +0100 |
Emmanuel Gil Peyrot |
Use the number of cores available for parallel compilation, instead of an hardcoded 4 threads.
|
Sat, 23 May 2015 11:54:20 +0200 |
Emmanuel Gil Peyrot |
package_data doesn’t work with no package specified, add the pytouhou package back.
|
Wed, 20 May 2015 20:38:33 +0200 |
Emmanuel Gil Peyrot |
Remove the music.py script, which was broken since the move to SDL2… long ago.
|
Tue, 05 May 2015 14:49:22 +0200 |
Emmanuel Gil Peyrot |
Move Particle to its own module, to not pollute pytouhou.game.effect.
|
Tue, 05 May 2015 13:34:57 +0200 |
Emmanuel Gil Peyrot |
Include all of the modules during cx_Freeze, and don’t prevent multi-threaded Cython compilation on non-Windows platforms.
|
Tue, 05 May 2015 13:32:56 +0200 |
Emmanuel Gil Peyrot |
Use the current revision as the version number.
|