log

age author description
Sun, 15 Jan 2012 19:39:01 +0100 Emmanuel Gil Peyrot Homogenise score increase in item collection, in prevision for text handling.
Mon, 23 Jan 2012 01:40:07 +0100 Thibaut Girka Add support for reading from a directory instead of a PBG3 (for debugging purposes).
Mon, 23 Jan 2012 00:58:03 +0100 Thibaut Girka Automatically search data files using different names.
Mon, 23 Jan 2012 00:03:06 +0100 Thibaut Girka Add heuristics to extract character data from the demo .exe.
Sun, 22 Jan 2012 22:38:58 +0100 Thibaut Girka Implement bullet flags 1024 and 2048 (bouncing bullet).
Sun, 22 Jan 2012 22:08:36 +0100 Thibaut Girka Minor performance improvement.
Sun, 22 Jan 2012 22:03:57 +0100 Thibaut Girka Move bullet visibility check to Bullet to improve performance and prepare handling of flags 1024 and 2048.
Sun, 22 Jan 2012 21:54:07 +0100 Thibaut Girka Switch Bullet to Cython to improve performances.
Sun, 22 Jan 2012 21:41:18 +0100 Thibaut Girka Refactor pytouhou.game.bullet.
Sun, 22 Jan 2012 19:47:40 +0100 Thibaut Girka Fix bullet removal condition.
Sun, 22 Jan 2012 18:03:47 +0100 Thibaut Girka Preload textures to avoid slowdowns during gameplay
Sun, 22 Jan 2012 17:42:44 +0100 Thibaut Girka Fix initial bullet speed
Sun, 22 Jan 2012 15:54:51 +0100 Thibaut Girka Improve data reading perfs
Sun, 22 Jan 2012 14:24:38 +0100 Thibaut Girka Change position/speed interpoletor handling to match the original game more closely.
Sun, 22 Jan 2012 11:39:29 +0100 Thibaut Girka Change ECL special function 0 in order to match the game more closely (again)