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2012-01-15
Emmanuel Gil Peyrot
Homogenise score increase in item collection, in prevision for text handling.
2012-01-23
Thibaut Girka
Add support for reading from a directory instead of a PBG3 (for debugging purposes).
2012-01-22
Thibaut Girka
Automatically search data files using different names.
2012-01-22
Thibaut Girka
Add heuristics to extract character data from the demo .exe.
2012-01-22
Thibaut Girka
Implement bullet flags 1024 and 2048 (bouncing bullet).
2012-01-22
Thibaut Girka
Minor performance improvement.
2012-01-22
Thibaut Girka
Move bullet visibility check to Bullet to improve performance and prepare handling of flags 1024 and 2048.
2012-01-22
Thibaut Girka
Switch Bullet to Cython to improve performances.
2012-01-22
Thibaut Girka
Refactor pytouhou.game.bullet.
2012-01-22
Thibaut Girka
Fix bullet removal condition.
2012-01-22
Thibaut Girka
Preload textures to avoid slowdowns during gameplay
2012-01-22
Thibaut Girka
Fix initial bullet speed
2012-01-22
Thibaut Girka
Improve data reading perfs
2012-01-22
Thibaut Girka
Change position/speed interpoletor handling to match the original game more closely.
2012-01-22
Thibaut Girka
Change ECL special function 0 in order to match the game more closely (again)
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