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2011-12-31
Emmanuel Gil Peyrot
Fix instructions 69 and 71.
2011-12-31
Thibaut Girka
Fix replay handling a bit
2011-12-31
Thibaut Girka
Hopefully implement “accelerating” bullets
2011-12-30
Thibaut Girka
Search for 102h.exe in the game directory instead of the current directory.
2011-12-30
Thibaut Girka
Improve find_character_defs, clean up a bit, and disable attack types 2 and 3 for now
2011-12-30
Emmanuel Gil Peyrot
Add “SHT” support to EoSD, and do a little cleanup.
2011-12-20
Thibaut Girka
Add basic cx_Freeze support in order to freeze to a windows executable.
2011-12-20
Emmanuel Gil Peyrot
Actually use offset of Sprite in spellcard’s effect, and place it correctly.
2011-12-19
Thibaut Girka
Fix setup.py...
2011-12-19
Thibaut Girka
Move game size in the game's definition, and don't keep changing the window's size.
2011-12-19
Thibaut Girka
Remove useless and occasionally problematic (think about non-utf8 terminals) print calls.
2011-12-18
Thibaut Girka
Make pytouhou.ui.{background,texture} Cython modules as they are only used by Cython modules.
2011-12-18
Thibaut Girka
Refactor rendering code a bit.
2011-12-18
Emmanuel Gil Peyrot
Don’t try to render effect if there is no game.
2011-12-18
Emmanuel Gil Peyrot
Fix SHT handling; change a few things to be closer to ZUN’s mind; and first stub of PCB support.
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