log

age author description
Thu, 08 Sep 2011 12:46:05 +0200 Thibaut Girka Small refactoring and massive performance improvement
Wed, 07 Sep 2011 18:12:24 +0200 Thibaut Girka Switch from pygame + PyOpenGL to pyglet
Wed, 07 Sep 2011 15:43:46 +0200 Thibaut Girka Fix std parsing
Wed, 07 Sep 2011 12:10:28 +0200 Thibaut Girka [Data] Fix a crash with 102h.exe (missing music), and fix bullet sizes
Wed, 07 Sep 2011 10:51:08 +0200 Thibaut Girka Welcome self-sufficient data!
Wed, 07 Sep 2011 00:40:14 +0200 Thibaut Girka Add sample data
Wed, 07 Sep 2011 00:29:12 +0200 Thibaut Girka Fix special bullet function/flags handling
Wed, 07 Sep 2011 00:17:11 +0200 Thibaut Girka Minor changes
Tue, 06 Sep 2011 22:40:45 +0200 Thibaut Girka Add writing support to pytouhou.formats.ecl!
Tue, 06 Sep 2011 21:28:44 +0200 Thibaut Girka Fix a few, minor things
Tue, 06 Sep 2011 16:40:32 +0200 Thibaut Girka Add writing support to pytouhou.formats.std!
Tue, 06 Sep 2011 13:54:40 +0200 Thibaut Girka Implement bullet_launch_offset thing
Tue, 06 Sep 2011 00:26:13 +0200 Thibaut Girka Move everything graphical to pytouhou.opengl!
Mon, 05 Sep 2011 23:04:43 +0200 Thibaut Girka (almost) implement Cirno's freezing spellcard
Mon, 05 Sep 2011 22:40:46 +0200 Thibaut Girka Minor refactoring
Mon, 05 Sep 2011 17:18:47 +0200 Thibaut Girka A few changes in the execution order to match 102h.exe
Mon, 05 Sep 2011 17:18:23 +0200 Thibaut Girka Implement ECL instruction 75 in the same exact way as 102h.exe
Mon, 05 Sep 2011 01:07:43 +0200 Thibaut Girka Fix boss callback, handle a few more callbacks
Mon, 05 Sep 2011 00:41:23 +0200 Thibaut Girka Handle variables in ECL instruction 82
Mon, 05 Sep 2011 00:30:09 +0200 Thibaut Girka Disable debug-level logging
Mon, 05 Sep 2011 00:29:31 +0200 Thibaut Girka Use game's frame for interpolation. No more time manipulation interfering with interpolators!
Sun, 04 Sep 2011 23:55:35 +0200 Thibaut Girka Change a debug string to avoid confusion
Sun, 04 Sep 2011 23:51:14 +0200 Thibaut Girka Rename pytouhou.game.enemymanager to pytouhou.game.enemy
Sun, 04 Sep 2011 23:50:00 +0200 Thibaut Girka Refactor \o/
Sun, 04 Sep 2011 21:50:50 +0200 Thibaut Girka Handle ECL instruction 18
Sun, 04 Sep 2011 12:52:47 -0700 Emmanuel Gil Peyrot Handle ECL opcodes with string.
Sun, 04 Sep 2011 20:04:00 +0200 Thibaut Girka Various minor optimisations and refactoring
Sun, 04 Sep 2011 17:34:45 +0200 Thibaut Girka Handle timeout callbacks, and clean up unneeded things
Sun, 04 Sep 2011 17:33:40 +0200 Thibaut Girka Minor refactoring and optimizations. Drop stageviewer.
Sun, 04 Sep 2011 10:19:42 +0200 Thibaut Girka Fix ECL instruction 3
Sun, 04 Sep 2011 10:12:15 +0200 Thibaut Girka Minor refactoring
Sun, 04 Sep 2011 09:36:51 +0200 Thibaut Girka Fix attack flags implementation
Sat, 03 Sep 2011 17:44:48 -0700 Emmanuel Gil Peyrot Ugly implementation of three new attack flags.
Sun, 04 Sep 2011 01:09:28 +0200 Thibaut Girka Fix add_int
Sun, 04 Sep 2011 00:49:22 +0200 Thibaut Girka Handle a few attack flags
Sat, 03 Sep 2011 23:34:12 +0200 Thibaut Girka Various optimizations
Sat, 03 Sep 2011 22:58:13 +0200 Thibaut Girka Oops O:)
Sat, 03 Sep 2011 22:22:58 +0200 Thibaut Girka Basic bullet handling! Clean up as soon as possible :p
Sat, 03 Sep 2011 22:16:47 +0200 Thibaut Girka Fix a few things
Sat, 03 Sep 2011 22:08:40 +0200 Thibaut Girka Handle one more ANM instruction, and handle sprite indexes offsets
Sat, 03 Sep 2011 20:15:13 +0200 Thibaut Girka Fix set_random_sprite's format
Sat, 03 Sep 2011 18:17:39 +0200 Thibaut Girka Handle a few more ECL instructions. Prepare for bullet handling \o/
Wed, 31 Aug 2011 13:51:42 +0200 Thibaut Girka Fix/rename/comment a few things
Tue, 30 Aug 2011 18:44:58 -0700 Emmanuel Gil Peyrot Handle a new ECL instruction, and add some names.
Tue, 30 Aug 2011 17:12:08 -0700 Emmanuel Gil Peyrot Handle all move_to_* ECL instructions.
Tue, 30 Aug 2011 16:30:40 +0200 Thibaut Girka Handle a few more ECL instructions
Sun, 28 Aug 2011 11:20:35 +0200 Thibaut Girka Handle variables in set_pos instruction (Daiyousei...)
Sun, 28 Aug 2011 11:20:16 +0200 Thibaut Girka Do not remove enemies as soon as they lose their animation (Daiyousei...)
Sun, 28 Aug 2011 01:23:11 +0200 Thibaut Girka Handle a few more ANM instructions. pytouhou.game.background needs some serious refactoring.
Sat, 27 Aug 2011 20:42:16 +0200 Thibaut Girka Add support for a few ANM instructions
Sat, 27 Aug 2011 11:24:22 +0200 Thibaut Girka Add set_random_angle support
Sat, 27 Aug 2011 10:58:54 +0200 Thibaut Girka Refactor. Move VMs to pytouhou.vm.
Fri, 26 Aug 2011 22:53:15 +0200 Thibaut Girka Minor cleanup
Fri, 26 Aug 2011 22:43:10 +0200 Thibaut Girka Add support for a few opcodes.
Thu, 25 Aug 2011 11:33:47 -0700 Emmanuel Gil Peyrot Add offset translation for all relative jumps.
Thu, 25 Aug 2011 20:19:25 +0200 Emmanuel Gil Peyrot Merge compare and substract functions, remove dangerous casts and add comments about differences with the original engine.