2011-10-04 |
Thibaut Girka |
Introduce items, implement ECL instruction 83
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2011-10-04 |
Thibaut Girka |
Fix bullet flags 16 and 32 handling
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2011-10-04 |
Thibaut Girka |
Work around a bug in nouveau
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2011-10-04 |
Thibaut Girka |
Fix a crash with ECL instruction 25
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2011-10-03 |
Thibaut Girka |
Evil workaround to pyglet's X11 backend
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2011-10-03 |
Thibaut Girka |
Fix bullet orientation in some cases (Meiling's last spellcard)
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2011-09-30 |
Emmanuel Gil Peyrot |
Fix a stupid inversion of properties.
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2011-09-25 |
Thibaut Girka |
Add max bullets limit
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2011-09-25 |
Thibaut Girka |
Simple collision detection
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2011-09-25 |
Thibaut Girka |
Fix draw order to match EoSD's
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2011-09-25 |
Thibaut Girka |
Fix move_to (handle variables) and spawn_enemy
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2011-09-25 |
Thibaut Girka |
Add EoSD's hitboxes
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2011-09-25 |
Thibaut Girka |
Fix player hitboxes
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2011-09-23 |
Emmanuel Gil Peyrot |
Add CLI rank choosing.
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2011-09-23 |
Emmanuel Gil Peyrot |
Fix MSG parsing, use the offsets instead of trying to relate them to the actual data.
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2011-09-23 |
Emmanuel Gil Peyrot |
Implement instruction 74.
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2011-09-16 |
Emmanuel Gil Peyrot |
Add support for enemy spawnling enemies.
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2011-09-11 |
Emmanuel Gil Peyrot |
Add reading support for the MSG format.
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2011-09-11 |
Emmanuel Gil Peyrot |
Fix initial angle of bullets with bullet_launch_offset enabled.
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2011-09-11 |
Thibaut Girka |
Use Cython, improve performances!
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2011-09-10 |
Thibaut Girka |
Introduce characters!
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2011-09-10 |
Thibaut Girka |
Fix potential crash
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2011-09-10 |
Thibaut Girka |
Fix Cirno's freezing bullets
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2011-09-10 |
Thibaut Girka |
Fix bullets
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2011-09-10 |
Thibaut Girka |
Fix a rendering bug
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2011-09-10 |
Thibaut Girka |
Small refactoring and massive performance improvements
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2011-09-10 |
Thibaut Girka |
Fix a few things with special bullet flags
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2011-09-10 |
Thibaut Girka |
Various optimizations
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2011-09-09 |
Thibaut Girka |
Add support for launch animations! (Warning: slow :()
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2011-09-09 |
Thibaut Girka |
More impressive data, use a wider range of things, and document things!
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