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2011-10-23
Thibaut Girka
Freeze time during spellcards
2011-10-23
Thibaut Girka
Make rand_uint16 slighty easier to understand, and add a rewind function for debugging purposes.
2011-10-23
Emmanuel Gil Peyrot
Fix Patchouli’s 日符「ロイヤルフレア」 spellcard.
2011-10-23
Emmanuel Gil Peyrot
Fix boss mode and don’t suicide the boss when she just want to kill the other enemies.
2011-10-22
Emmanuel Gil Peyrot
Add grazing check.
2011-10-21
Emmanuel Gil Peyrot
Don’t collect the items you drop while dying…
2011-10-21
Thibaut Girka
Use integers instead of floats to avoid filtering and ugly approximations (like the official game)
2011-10-21
Emmanuel Gil Peyrot
Move effects where they should be.
2011-10-21
Emmanuel Gil Peyrot
Implement player death.
2011-10-20
Emmanuel Gil Peyrot
Add support for the last unknown value of the enemy spawning.
2011-10-20
Emmanuel Gil Peyrot
Implement move anm instructions.
2011-10-18
Emmanuel Gil Peyrot
Fix Cirno’s last spellcard and implement something for Patchy in extra stage.
2011-10-18
Emmanuel Gil Peyrot
Implement Cirno’s 雪符「ダイアモンドブリザード」 spellcard.
2011-10-18
Emmanuel Gil Peyrot
Fix default death animation.
2011-10-18
Emmanuel Gil Peyrot
Better enemy death, with animation and (hopefully) correct flags handling.
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