Mercurial > touhou
log
age | author | description |
---|---|---|
Wed, 11 Sep 2013 16:03:55 +0200 | Emmanuel Gil Peyrot | Move continues to PlayerState, and make sure they aren’t reinitialized before each stage. |
Wed, 11 Sep 2013 15:55:19 +0200 | Emmanuel Gil Peyrot | Make the window resizable, and scale its content correctly. |
Wed, 11 Sep 2013 00:36:52 +0200 | Emmanuel Gil Peyrot | Make GameRunner inherit from a Runner base class, to bypass Python calls in Window. |
Wed, 11 Sep 2013 00:36:50 +0200 | Emmanuel Gil Peyrot | Render to framebuffers first, and reposition some interface elements in the game area. |
Wed, 11 Sep 2013 00:35:49 +0200 | Emmanuel Gil Peyrot | Make NativeText work with the fixed pipeline. |
Fri, 06 Sep 2013 23:29:19 +0200 | Emmanuel Gil Peyrot | Add a context manager to initialize and shut down SDL outside of Window. |
Fri, 06 Sep 2013 22:35:54 +0200 | Emmanuel Gil Peyrot | Move every rendering function from gamerunner to gamerenderer. |