Mercurial > touhou
log
age | author | description |
---|---|---|
2013-09-11 | Emmanuel Gil Peyrot | Move continues to PlayerState, and make sure they aren’t reinitialized before each stage. |
2013-09-11 | Emmanuel Gil Peyrot | Make the window resizable, and scale its content correctly. |
2013-09-10 | Emmanuel Gil Peyrot | Make GameRunner inherit from a Runner base class, to bypass Python calls in Window. |
2013-09-10 | Emmanuel Gil Peyrot | Render to framebuffers first, and reposition some interface elements in the game area. |
2013-09-10 | Emmanuel Gil Peyrot | Make NativeText work with the fixed pipeline. |
2013-09-06 | Emmanuel Gil Peyrot | Add a context manager to initialize and shut down SDL outside of Window. |
2013-09-06 | Emmanuel Gil Peyrot | Move every rendering function from gamerunner to gamerenderer. |
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