log
graph
tags
bookmarks
branches
changeset
browse
help
Mercurial
>
touhou
log
Find changesets by keywords (author, files, the commit message), revision number or hash, or
revset expression
.
less
more
| rev 504:
(0)
-300
-100
-14
+14
+100
tip
age
author
description
2013-10-23
Emmanuel Gil Peyrot
Make ANM garbage collectable.
2013-10-04
Emmanuel Gil Peyrot
Optimize GameRunner some more, fix replay, and remove Window dependency in Renderer.
2013-10-23
Emmanuel Gil Peyrot
Disallow collection of items dropped by the other player in netplay, also fixes a longstanding bug where autocollection worked with those items.
2013-10-23
Emmanuel Gil Peyrot
Make SDL(sound=False) work again, and disable sound if an exception occurs while setting it up.
2013-11-08
Thibaut Girka
[Boss rush] Mark removed lasers as such
2013-11-08
Thibaut Girka
Fix boss mode
2013-10-14
Emmanuel Gil Peyrot
Actually consume a bomb when using it, make the player invulnerable for a certain time, and implement deathbomb.
2013-10-14
Emmanuel Gil Peyrot
Make enemy callbacks programmables.
2013-10-14
Emmanuel Gil Peyrot
Test target FPS for natural instead of non-zero.
2013-10-14
Emmanuel Gil Peyrot
Drop an useless dependency on Player from Orb, on Game from Laser.
2013-10-14
Emmanuel Gil Peyrot
Merge PlayerState into Player, fix player respawn position.
2013-10-05
Emmanuel Gil Peyrot
Use a cached static float[16] instead of a list for default Matrix data.
2013-09-21
Emmanuel Gil Peyrot
Add friendly fire in netplay.
2013-10-04
Emmanuel Gil Peyrot
Fix gcc’s warnings with -Wall -Wextra.
less
more
| rev 504:
(0)
-300
-100
-14
+14
+100
tip