Mon, 14 Oct 2013 12:11:01 +0200 |
Emmanuel Gil Peyrot |
Merge PlayerState into Player, fix player respawn position.
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Sat, 05 Oct 2013 22:00:53 +0200 |
Emmanuel Gil Peyrot |
Use a cached static float[16] instead of a list for default Matrix data.
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Sat, 21 Sep 2013 20:26:39 +0200 |
Emmanuel Gil Peyrot |
Add friendly fire in netplay.
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Fri, 04 Oct 2013 14:32:28 +0200 |
Emmanuel Gil Peyrot |
Fix gcc’s warnings with -Wall -Wextra.
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Fri, 04 Oct 2013 14:28:49 +0200 |
Emmanuel Gil Peyrot |
Decrease PBG3 loading time by improving lzss and bitstream integration.
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Fri, 04 Oct 2013 11:19:04 +0200 |
Emmanuel Gil Peyrot |
Remove identity lambda for interpolators, improves performances slightly.
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Fri, 04 Oct 2013 11:11:02 +0200 |
Emmanuel Gil Peyrot |
Don’t compile files that don’t benefit from static typing.
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