log

age author description
Thu, 11 Aug 2011 12:13:48 +0200 Thibaut Girka Handle more enemies types and movements
Tue, 09 Aug 2011 12:02:02 +0200 Thibaut Girka Minor fix in eclviewer
Tue, 09 Aug 2011 11:40:48 +0200 Thibaut Girka Add preliminary ECL viewer/interpreter.
Tue, 09 Aug 2011 11:40:13 +0200 Thibaut Girka Make game.sprite.Sprite use its own frame counter.
Sat, 06 Aug 2011 12:36:25 +0200 Thibaut Girka Refactor in order to support multiple textures
Fri, 05 Aug 2011 21:21:06 +0200 Thibaut Girka Refactor
Fri, 05 Aug 2011 14:54:32 +0200 Thibaut Girka Minor refactoring
Fri, 05 Aug 2011 13:23:33 +0200 Thibaut Girka Refactor
Fri, 05 Aug 2011 10:19:14 +0200 Thibaut Girka Add PRNG reverse-engineered from EoSD's 102h.exe.
Wed, 03 Aug 2011 15:25:26 +0200 Thibaut Girka Add some explanations to the magic constants
Tue, 02 Aug 2011 15:46:47 +0200 Thibaut Girka Use the original game's near and far planes.
Tue, 02 Aug 2011 14:26:19 +0200 Thibaut Girka Fix texture coords handling
Tue, 02 Aug 2011 13:21:28 +0200 Thibaut Girka Fix z-sorting issues
Tue, 02 Aug 2011 10:21:48 +0200 Thibaut Girka Add preliminary fog support
Tue, 02 Aug 2011 00:45:30 +0200 Thibaut Girka Fix sprite size/scale thing \o/