log

age author description
Mon, 16 Sep 2013 18:42:04 +0200 Emmanuel Gil Peyrot Type bullettype, itemtype and lasertype a bit.
Mon, 16 Sep 2013 18:42:04 +0200 Emmanuel Gil Peyrot Make Laser and Orb extension types, and use that where possible.
Mon, 16 Sep 2013 18:41:51 +0200 Emmanuel Gil Peyrot Reset ANMRunner.sprite_index_offset after the first frame, fixes bullettype 7; also forbid glitch bullet types.