log

age author description
Sat, 16 Feb 2013 19:31:29 +0100 Emmanuel Gil Peyrot Add a version attribute to ANM0 and latest discovered instruction.
Thu, 14 Feb 2013 20:07:23 +0100 Emmanuel Gil Peyrot Calculate the fog per-fragment and remove the fixed-pipeline glFog* functions; now both vertex shaders are the same.
Tue, 12 Feb 2013 19:27:10 +0100 Emmanuel Gil Peyrot Add support for MoF’s hint format.
Tue, 12 Feb 2013 19:19:31 +0100 Emmanuel Gil Peyrot Make the background use a single vbo and offsets, just like the 2D code.
Tue, 12 Feb 2013 18:20:49 +0100 Emmanuel Gil Peyrot Move the background rendering code to pytouhou.ui.renderer.
Wed, 06 Feb 2013 21:41:05 +0100 Emmanuel Gil Peyrot Don’t duplicate values in sprite rendering data.
Wed, 06 Feb 2013 21:19:20 +0100 Emmanuel Gil Peyrot Use Buffer Objects instead of host pointers.