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2013-02-06
Emmanuel Gil Peyrot
Implement THTX, uncompressed textures stored inside ANM files, and use it instead of pyglet’s own wrapper.
2013-01-07
Emmanuel Gil Peyrot
When merging RGB and alpha data, get the C arrays only at the start of the loop.
2013-01-07
Emmanuel Gil Peyrot
Convert pytouhou.ui.gamerenderer back to pure python, it doesn’t use or need any cython feature.
2012-11-12
Emmanuel Gil Peyrot
Use only half-size hitboxes for player.
2012-10-21
Emmanuel Gil Peyrot
Add "explosion", instruction 118.
2012-10-21
Emmanuel Gil Peyrot
Make particles behave as in the original game.
2012-10-20
Emmanuel Gil Peyrot
Display something at the start of a stage.
2012-10-20
Emmanuel Gil Peyrot
Cancel player lasers when she dies.
2012-10-20
Emmanuel Gil Peyrot
Add missing imports, and remove side-effects in asserts.
2012-10-02
Emmanuel Gil Peyrot
Make rendering of multiple-sprites elements work like single-sprites.
2012-09-07
Emmanuel Gil Peyrot
Replace wildcard imports with normal ones.
2012-09-07
Emmanuel Gil Peyrot
Fix the anmviewer, broken since changeset 370:74471afbac37.
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