Sun, 07 Jul 2019 12:19:50 +0200 |
Emmanuel Gil Peyrot |
Move interpolators in another module.
|
Sun, 07 Jul 2019 12:17:42 +0200 |
Emmanuel Gil Peyrot |
Implement and use interpolators.
|
Thu, 04 Jul 2019 21:47:53 +0200 |
Emmanuel Gil Peyrot |
Implement better defaults for Sprite, and a beginning of
|
Thu, 04 Jul 2019 15:21:46 +0200 |
Emmanuel Gil Peyrot |
Implement AnmRunner.
|
Wed, 03 Jul 2019 22:17:04 +0200 |
Emmanuel Gil Peyrot |
Add anm0 support.
|
Wed, 03 Jul 2019 16:27:12 +0200 |
Emmanuel Gil Peyrot |
Hello Rust!
|
Sun, 14 May 2017 20:14:03 +0100 |
Emmanuel Gil Peyrot |
Add a GLFW implementation of gui.Window.
|
Thu, 14 Apr 2016 21:18:03 +0100 |
Emmanuel Gil Peyrot |
Make sdl.Window inherit from gui.Window, so we can swap implementations.
|
Thu, 09 Jul 2015 22:18:30 +0100 |
Emmanuel Gil Peyrot |
Use the number of cores available for parallel compilation, instead of an hardcoded 4 threads.
|
Sat, 23 May 2015 11:54:20 +0200 |
Emmanuel Gil Peyrot |
package_data doesn’t work with no package specified, add the pytouhou package back.
|
Wed, 20 May 2015 20:38:33 +0200 |
Emmanuel Gil Peyrot |
Remove the music.py script, which was broken since the move to SDL2… long ago.
|
Tue, 05 May 2015 14:49:22 +0200 |
Emmanuel Gil Peyrot |
Move Particle to its own module, to not pollute pytouhou.game.effect.
|
Tue, 05 May 2015 13:34:57 +0200 |
Emmanuel Gil Peyrot |
Include all of the modules during cx_Freeze, and don’t prevent multi-threaded Cython compilation on non-Windows platforms.
|
Tue, 05 May 2015 13:32:56 +0200 |
Emmanuel Gil Peyrot |
Use the current revision as the version number.
|
Sun, 19 Apr 2015 19:08:39 +0200 |
Emmanuel Gil Peyrot |
Partially revert 98603f2c32b4, as the creation of a .h file made some checking tools unhappy.
|