log

age author description
Sun, 22 Jan 2012 19:47:40 +0100 Thibaut Girka Fix bullet removal condition.
Sun, 22 Jan 2012 18:03:47 +0100 Thibaut Girka Preload textures to avoid slowdowns during gameplay
Sun, 22 Jan 2012 17:42:44 +0100 Thibaut Girka Fix initial bullet speed
Sun, 22 Jan 2012 15:54:51 +0100 Thibaut Girka Improve data reading perfs
Sun, 22 Jan 2012 14:24:38 +0100 Thibaut Girka Change position/speed interpoletor handling to match the original game more closely.
Sun, 22 Jan 2012 11:39:29 +0100 Thibaut Girka Change ECL special function 0 in order to match the game more closely (again)
Sat, 21 Jan 2012 21:14:24 +0100 Thibaut Girka Change ECL special function 0 in order to match the game more closely.
Sat, 21 Jan 2012 21:03:53 +0100 Emmanuel Gil Peyrot Use the correct animation for player death.
Sun, 15 Jan 2012 18:09:25 +0100 Emmanuel Gil Peyrot Fix instruction 70 to always fire to the right.
Sun, 15 Jan 2012 15:22:26 +0100 Emmanuel Gil Peyrot Use the correct behaviour for flag 1 in bullet.
Mon, 02 Jan 2012 18:46:55 +0100 Thibaut Girka Implement ANM0 instruction 29 and fix 24
Sat, 31 Dec 2011 02:25:06 +0100 Emmanuel Gil Peyrot Drop the correct amount of power with 119.
Mon, 02 Jan 2012 15:54:19 +0100 Thibaut Girka Update sprite's property even while waiting
Mon, 02 Jan 2012 15:46:29 +0100 Emmanuel Gil Peyrot Implement auxiliary animations of enemies like magic circles, and interruptions from ecl.
Sun, 01 Jan 2012 23:52:53 +0100 Thibaut Girka Add support for multiple-file anms to anmviewer, add feature to force acceptance of translations