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2019-07-07
Emmanuel Gil Peyrot
Implement and use interpolators.
2019-07-04
Emmanuel Gil Peyrot
Implement better defaults for Sprite, and a beginning of
2019-07-04
Emmanuel Gil Peyrot
Implement AnmRunner.
2019-07-03
Emmanuel Gil Peyrot
Add anm0 support.
2019-07-03
Emmanuel Gil Peyrot
Hello Rust!
2017-05-14
Emmanuel Gil Peyrot
Add a GLFW implementation of gui.Window.
2016-04-14
Emmanuel Gil Peyrot
Make sdl.Window inherit from gui.Window, so we can swap implementations.
2015-07-09
Emmanuel Gil Peyrot
Use the number of cores available for parallel compilation, instead of an hardcoded 4 threads.
2015-05-23
Emmanuel Gil Peyrot
package_data doesn’t work with no package specified, add the pytouhou package back.
2015-05-20
Emmanuel Gil Peyrot
Remove the music.py script, which was broken since the move to SDL2… long ago.
2015-05-05
Emmanuel Gil Peyrot
Move Particle to its own module, to not pollute pytouhou.game.effect.
2015-05-05
Emmanuel Gil Peyrot
Include all of the modules during cx_Freeze, and don’t prevent multi-threaded Cython compilation on non-Windows platforms.
2015-05-05
Emmanuel Gil Peyrot
Use the current revision as the version number.
2015-04-19
Emmanuel Gil Peyrot
Partially revert 98603f2c32b4, as the creation of a .h file made some checking tools unhappy.
2015-03-05
Emmanuel Gil Peyrot
Use a specific vbo/vao pair for text rendering.
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