Wed, 24 Aug 2011 21:12:45 +0200 |
Thibaut Girka |
Enable interpolators to use different formulas
|
Wed, 24 Aug 2011 01:34:11 +0200 |
Thibaut Girka |
Handle set_random_angle properly! At last!
|
Tue, 23 Aug 2011 21:01:50 +0200 |
Thibaut Girka |
Use logging module
|
Tue, 23 Aug 2011 19:27:24 +0200 |
Thibaut Girka |
Fix move_to interpolation, add support for a few ANM and ECL instructions
|
Tue, 23 Aug 2011 00:15:22 +0200 |
Thibaut Girka |
Filter out off-screen enemies (the same way the official game does)
|
Tue, 23 Aug 2011 00:10:35 +0200 |
Thibaut Girka |
Fix a few bugs
|
Mon, 22 Aug 2011 23:43:40 +0200 |
Thibaut Girka |
Fix anim cycling
|
Mon, 22 Aug 2011 23:20:17 +0200 |
Thibaut Girka |
Oops
|
Mon, 22 Aug 2011 22:37:14 +0200 |
Thibaut Girka |
Add some documentation, GPLv3 headers, README and COPYING file.
|
Mon, 22 Aug 2011 22:12:34 +0200 |
Thibaut Girka |
Add support for a few instructions
|
Mon, 22 Aug 2011 21:16:47 +0200 |
Thibaut Girka |
Fix a few bugs and add support for a few instructions
|
Mon, 22 Aug 2011 19:23:00 +0200 |
Thibaut Girka |
Refactor ECLRunner/EnemyManager so that all VM stuff goes to ECLRunner
|
Mon, 22 Aug 2011 15:45:42 +0200 |
Thibaut Girka |
Support a few more instructions
|
Mon, 22 Aug 2011 10:49:59 +0200 |
Thibaut Girka |
Handle a few more opcodes
|
Mon, 22 Aug 2011 10:49:49 +0200 |
Thibaut Girka |
Add/fix a few opcodes
|
Mon, 22 Aug 2011 09:11:16 +0200 |
Thibaut Girka |
Fix camera handling, should be much closer to the original, now
|
Mon, 22 Aug 2011 09:10:36 +0200 |
Thibaut Girka |
Fix Matrix.rotate_y
|
Thu, 18 Aug 2011 22:24:32 +0200 |
Thibaut Girka |
Fix set_counter, and relative_jump(_ex)
|
Thu, 18 Aug 2011 22:11:39 +0200 |
Thibaut Girka |
Refactor ECL parsing/etc.
|
Mon, 15 Aug 2011 00:41:51 +0200 |
Thibaut Girka |
Add (hopefully) "texture shifting" in animations
|
Mon, 15 Aug 2011 00:41:32 +0200 |
Thibaut Girka |
HANDLE RANDOM PLACEMENT (main flag 4) with results identical to 102h.exe \o/ \o/ \o/
|
Mon, 15 Aug 2011 00:38:19 +0200 |
Thibaut Girka |
Fix PRNG and add some methods to perform like EoSD
|
Sun, 14 Aug 2011 18:08:45 +0200 |
Thibaut Girka |
Small refactoring and proper anm0's instruction 5 handling
|
Sun, 14 Aug 2011 18:00:06 +0200 |
Thibaut Girka |
Add alpha (anm0 instruction 3) support
|
Sun, 14 Aug 2011 14:58:30 +0200 |
Thibaut Girka |
Minor refactoring
|
Sun, 14 Aug 2011 14:57:56 +0200 |
Thibaut Girka |
Fix anm0 parsing
|
Sun, 14 Aug 2011 13:34:58 +0200 |
Thibaut Girka |
Fix animation script flow handling
|
Sat, 13 Aug 2011 00:24:55 +0200 |
Thibaut Girka |
Fix scoping issue with _enemy_deleter
|
Sat, 13 Aug 2011 00:14:29 +0200 |
Thibaut Girka |
Can't stop optimizing!
|
Sat, 13 Aug 2011 00:02:11 +0200 |
Thibaut Girka |
Some more optimization!
|