2013-06-09 |
Emmanuel Gil Peyrot |
Add a --no-particles option to remove particles.
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2013-04-29 |
Emmanuel Gil Peyrot |
Fix the --no-background option.
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2013-03-24 |
Emmanuel Gil Peyrot |
Make the anmviewer use the programmable pipeline too.
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2013-03-24 |
Emmanuel Gil Peyrot |
Add MoF’s hints support, and fix the Text timeout interface.
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2013-02-17 |
Emmanuel Gil Peyrot |
Move MSG faces management to pytouhou.game.game, they have nothing to do in the MSG VM.
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2013-02-16 |
Emmanuel Gil Peyrot |
Add a version attribute to ANM0 and latest discovered instruction.
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2013-02-14 |
Emmanuel Gil Peyrot |
Calculate the fog per-fragment and remove the fixed-pipeline glFog* functions; now both vertex shaders are the same.
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2013-02-12 |
Emmanuel Gil Peyrot |
Add support for MoF’s hint format.
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2013-02-12 |
Emmanuel Gil Peyrot |
Make the background use a single vbo and offsets, just like the 2D code.
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2013-02-12 |
Emmanuel Gil Peyrot |
Move the background rendering code to pytouhou.ui.renderer.
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2013-02-06 |
Emmanuel Gil Peyrot |
Don’t duplicate values in sprite rendering data.
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2013-02-06 |
Emmanuel Gil Peyrot |
Use Buffer Objects instead of host pointers.
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2013-02-06 |
Emmanuel Gil Peyrot |
Don’t change the vertex attributes for each texture.
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2013-02-06 |
Emmanuel Gil Peyrot |
Replace gl{Vertex,TexCoord,Color}Pointer with the more modern glVertexAttribPointer.
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2013-02-06 |
Emmanuel Gil Peyrot |
Implement THTX, uncompressed textures stored inside ANM files, and use it instead of pyglet’s own wrapper.
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2013-01-07 |
Emmanuel Gil Peyrot |
When merging RGB and alpha data, get the C arrays only at the start of the loop.
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2013-01-07 |
Emmanuel Gil Peyrot |
Convert pytouhou.ui.gamerenderer back to pure python, it doesn’t use or need any cython feature.
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2012-11-12 |
Emmanuel Gil Peyrot |
Use only half-size hitboxes for player.
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2012-10-21 |
Emmanuel Gil Peyrot |
Add "explosion", instruction 118.
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2012-10-21 |
Emmanuel Gil Peyrot |
Make particles behave as in the original game.
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2012-10-20 |
Emmanuel Gil Peyrot |
Display something at the start of a stage.
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2012-10-20 |
Emmanuel Gil Peyrot |
Cancel player lasers when she dies.
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2012-10-20 |
Emmanuel Gil Peyrot |
Add missing imports, and remove side-effects in asserts.
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2012-10-02 |
Emmanuel Gil Peyrot |
Make rendering of multiple-sprites elements work like single-sprites.
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