Fri, 07 Sep 2012 12:54:38 +0200 |
Emmanuel Gil Peyrot |
Replace player position in game zone right after its move; fix shots offsets at boundaries.
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Thu, 30 Aug 2012 11:34:56 +0200 |
Emmanuel Gil Peyrot |
Make a sound when an enemy is hit.
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Wed, 29 Aug 2012 18:38:29 +0200 |
Emmanuel Gil Peyrot |
Add the debug feature to start a game at the end of a replay.
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Wed, 29 Aug 2012 18:34:28 +0200 |
Emmanuel Gil Peyrot |
Add meaningful exceptions in format parsing.
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Mon, 06 Aug 2012 23:10:09 +0200 |
Emmanuel Gil Peyrot |
Support more than one version of a vm.
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Mon, 06 Aug 2012 23:01:33 +0200 |
Emmanuel Gil Peyrot |
Add an option to disable background.
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Sun, 05 Aug 2012 18:19:42 +0200 |
Emmanuel Gil Peyrot |
Use an iterator to get the keystates from a replay.
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Sun, 05 Aug 2012 16:37:26 +0200 |
Emmanuel Gil Peyrot |
Add the ability to save a replay.
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Mon, 06 Aug 2012 22:52:22 +0200 |
Emmanuel Gil Peyrot |
Use a future-proof ECL parser.
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Fri, 27 Jul 2012 18:57:40 +0200 |
Emmanuel Gil Peyrot |
Replace GL_QUADS with GL_TRIANGLES, to be GLES compatible.
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Fri, 27 Jul 2012 18:43:48 +0200 |
Emmanuel Gil Peyrot |
Add a programmable pipeline renderer, and a --fixed-pipeline switch to use the old one.
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Wed, 11 Jul 2012 15:38:15 +0200 |
Thibaut Girka |
Fix crash with the demo version of Touhou 6
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Wed, 11 Jul 2012 15:19:44 +0200 |
Thibaut Girka |
Minor optimizations
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Tue, 10 Jul 2012 00:25:08 +0200 |
Thibaut Girka |
Various optimizations
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Mon, 09 Jul 2012 22:15:07 +0200 |
Thibaut Girka |
Fix Rumia on timeout
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Mon, 09 Jul 2012 22:14:55 +0200 |
Thibaut Girka |
Add more information to ECL debug messages
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