2011-08-14 |
Thibaut Girka |
HANDLE RANDOM PLACEMENT (main flag 4) with results identical to 102h.exe \o/ \o/ \o/
|
2011-08-14 |
Thibaut Girka |
Fix PRNG and add some methods to perform like EoSD
|
2011-08-14 |
Thibaut Girka |
Small refactoring and proper anm0's instruction 5 handling
|
2011-08-14 |
Thibaut Girka |
Add alpha (anm0 instruction 3) support
|
2011-08-14 |
Thibaut Girka |
Minor refactoring
|
2011-08-14 |
Thibaut Girka |
Fix anm0 parsing
|
2011-08-14 |
Thibaut Girka |
Fix animation script flow handling
|
2011-08-12 |
Thibaut Girka |
Fix scoping issue with _enemy_deleter
|
2011-08-12 |
Thibaut Girka |
Can't stop optimizing!
|
2011-08-12 |
Thibaut Girka |
Some more optimization!
|
2011-08-12 |
Thibaut Girka |
Various optimizations
|
2011-08-12 |
Thibaut Girka |
Don't lose time updating off-screen enemies' sprites
|
2011-08-12 |
Thibaut Girka |
Massive sprite updating/matrix handling optimizations
|
2011-08-12 |
Thibaut Girka |
Add rotating sprite support
|
2011-08-12 |
Thibaut Girka |
Basic sprite animation support
|
2011-08-12 |
Thibaut Girka |
Preload enemy and background textures
|
2011-08-12 |
Thibaut Girka |
Fix a deadlock :(
|
2011-08-12 |
Thibaut Girka |
Refacto ECL stuff, add support for a few instructions, and add some culling
|
2011-08-11 |
Thibaut Girka |
Fix Rumia's animations
|
2011-08-11 |
Thibaut Girka |
Small refactoring, and Rumia \o/
|
2011-08-11 |
Thibaut Girka |
Handle more enemies types and movements
|
2011-08-09 |
Thibaut Girka |
Minor fix in eclviewer
|
2011-08-09 |
Thibaut Girka |
Add preliminary ECL viewer/interpreter.
|
2011-08-09 |
Thibaut Girka |
Make game.sprite.Sprite use its own frame counter.
|
2011-08-06 |
Thibaut Girka |
Refactor in order to support multiple textures
|
2011-08-05 |
Thibaut Girka |
Refactor
|
2011-08-05 |
Thibaut Girka |
Minor refactoring
|
2011-08-05 |
Thibaut Girka |
Refactor
|
2011-08-05 |
Thibaut Girka |
Add PRNG reverse-engineered from EoSD's 102h.exe.
|
2011-08-03 |
Thibaut Girka |
Add some explanations to the magic constants
|
2011-08-02 |
Thibaut Girka |
Use the original game's near and far planes.
|
2011-08-02 |
Thibaut Girka |
Fix texture coords handling
|
2011-08-02 |
Thibaut Girka |
Fix z-sorting issues
|
2011-08-02 |
Thibaut Girka |
Add preliminary fog support
|
2011-08-01 |
Thibaut Girka |
Fix sprite size/scale thing \o/
|
2011-08-01 |
Thibaut Girka |
Fix camera handling, thanks, elghinn!
|
2011-08-01 |
Thibaut Girka |
Add buggy stageviewer!
|
2011-08-01 |
Thibaut Girka |
Add hgignore file to ignore python bytecode files
|
2011-08-01 |
Thibaut Girka |
Add preliminay support for EoSD's ANM format
|
2011-08-01 |
Thibaut Girka |
Oops
|
2011-07-31 |
Thibaut Girka |
Hello Gensokyo _o/
|