log

age author description
Sat, 10 Sep 2011 11:58:24 +0200 Thibaut Girka Various optimizations
Sat, 10 Sep 2011 01:26:30 +0200 Thibaut Girka Add support for launch animations! (Warning: slow :()
Fri, 09 Sep 2011 21:36:53 +0200 Thibaut Girka More impressive data, use a wider range of things, and document things!
Thu, 08 Sep 2011 12:46:05 +0200 Thibaut Girka Small refactoring and massive performance improvement
Wed, 07 Sep 2011 18:12:24 +0200 Thibaut Girka Switch from pygame + PyOpenGL to pyglet
Wed, 07 Sep 2011 15:43:46 +0200 Thibaut Girka Fix std parsing
Wed, 07 Sep 2011 12:10:28 +0200 Thibaut Girka [Data] Fix a crash with 102h.exe (missing music), and fix bullet sizes
Wed, 07 Sep 2011 10:51:08 +0200 Thibaut Girka Welcome self-sufficient data!
Wed, 07 Sep 2011 00:40:14 +0200 Thibaut Girka Add sample data
Wed, 07 Sep 2011 00:29:12 +0200 Thibaut Girka Fix special bullet function/flags handling
Wed, 07 Sep 2011 00:17:11 +0200 Thibaut Girka Minor changes
Tue, 06 Sep 2011 22:40:45 +0200 Thibaut Girka Add writing support to pytouhou.formats.ecl!
Tue, 06 Sep 2011 21:28:44 +0200 Thibaut Girka Fix a few, minor things
Tue, 06 Sep 2011 16:40:32 +0200 Thibaut Girka Add writing support to pytouhou.formats.std!
Tue, 06 Sep 2011 13:54:40 +0200 Thibaut Girka Implement bullet_launch_offset thing
Tue, 06 Sep 2011 00:26:13 +0200 Thibaut Girka Move everything graphical to pytouhou.opengl!
Mon, 05 Sep 2011 23:04:43 +0200 Thibaut Girka (almost) implement Cirno's freezing spellcard
Mon, 05 Sep 2011 22:40:46 +0200 Thibaut Girka Minor refactoring
Mon, 05 Sep 2011 17:18:47 +0200 Thibaut Girka A few changes in the execution order to match 102h.exe
Mon, 05 Sep 2011 17:18:23 +0200 Thibaut Girka Implement ECL instruction 75 in the same exact way as 102h.exe
Mon, 05 Sep 2011 01:07:43 +0200 Thibaut Girka Fix boss callback, handle a few more callbacks
Mon, 05 Sep 2011 00:41:23 +0200 Thibaut Girka Handle variables in ECL instruction 82
Mon, 05 Sep 2011 00:30:09 +0200 Thibaut Girka Disable debug-level logging
Mon, 05 Sep 2011 00:29:31 +0200 Thibaut Girka Use game's frame for interpolation. No more time manipulation interfering with interpolators!
Sun, 04 Sep 2011 23:55:35 +0200 Thibaut Girka Change a debug string to avoid confusion
Sun, 04 Sep 2011 23:51:14 +0200 Thibaut Girka Rename pytouhou.game.enemymanager to pytouhou.game.enemy
Sun, 04 Sep 2011 23:50:00 +0200 Thibaut Girka Refactor \o/
Sun, 04 Sep 2011 21:50:50 +0200 Thibaut Girka Handle ECL instruction 18