log

age author description
2011-09-10 Thibaut Girka Various optimizations
2011-09-09 Thibaut Girka Add support for launch animations! (Warning: slow :()
2011-09-09 Thibaut Girka More impressive data, use a wider range of things, and document things!
2011-09-08 Thibaut Girka Small refactoring and massive performance improvement
2011-09-07 Thibaut Girka Switch from pygame + PyOpenGL to pyglet
2011-09-07 Thibaut Girka Fix std parsing
2011-09-07 Thibaut Girka [Data] Fix a crash with 102h.exe (missing music), and fix bullet sizes
2011-09-07 Thibaut Girka Welcome self-sufficient data!
2011-09-06 Thibaut Girka Add sample data
2011-09-06 Thibaut Girka Fix special bullet function/flags handling
2011-09-06 Thibaut Girka Minor changes
2011-09-06 Thibaut Girka Add writing support to pytouhou.formats.ecl!
2011-09-06 Thibaut Girka Fix a few, minor things
2011-09-06 Thibaut Girka Add writing support to pytouhou.formats.std!
2011-09-06 Thibaut Girka Implement bullet_launch_offset thing
2011-09-05 Thibaut Girka Move everything graphical to pytouhou.opengl!
2011-09-05 Thibaut Girka (almost) implement Cirno's freezing spellcard
2011-09-05 Thibaut Girka Minor refactoring
2011-09-05 Thibaut Girka A few changes in the execution order to match 102h.exe
2011-09-05 Thibaut Girka Implement ECL instruction 75 in the same exact way as 102h.exe
2011-09-04 Thibaut Girka Fix boss callback, handle a few more callbacks
2011-09-04 Thibaut Girka Handle variables in ECL instruction 82
2011-09-04 Thibaut Girka Disable debug-level logging
2011-09-04 Thibaut Girka Use game's frame for interpolation. No more time manipulation interfering with interpolators!
2011-09-04 Thibaut Girka Change a debug string to avoid confusion
2011-09-04 Thibaut Girka Rename pytouhou.game.enemymanager to pytouhou.game.enemy
2011-09-04 Thibaut Girka Refactor \o/
2011-09-04 Thibaut Girka Handle ECL instruction 18
2011-09-04 Emmanuel Gil Peyrot Handle ECL opcodes with string.
2011-09-04 Thibaut Girka Various minor optimisations and refactoring
2011-09-04 Thibaut Girka Handle timeout callbacks, and clean up unneeded things
2011-09-04 Thibaut Girka Minor refactoring and optimizations. Drop stageviewer.