Sat, 10 Aug 2013 15:18:44 +0200 |
Emmanuel Gil Peyrot |
Split ANMRunner.run_frame into Sprite.update.
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Fri, 30 Aug 2013 14:01:09 +0200 |
Emmanuel Gil Peyrot |
Use cythonize in setup.py, also compile .py files, and entirely remove pyximport support.
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Sat, 03 Aug 2013 15:49:04 +0200 |
Emmanuel Gil Peyrot |
Remove AnmWrapper, since ANMs are lists of entries now.
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Sat, 03 Aug 2013 15:48:57 +0200 |
Emmanuel Gil Peyrot |
Implement PCB’s ANM2 format and vm.
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Tue, 16 Jul 2013 21:17:22 +0200 |
Emmanuel Gil Peyrot |
Remove all Loader uses from outside pytouhou.games, and add a --no-music option to disable bgm.
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Sat, 03 Aug 2013 15:48:51 +0200 |
Emmanuel Gil Peyrot |
Move the depth buffer clear outside of scissor, as per apitrace’s advice.
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Tue, 16 Jul 2013 21:11:35 +0200 |
Emmanuel Gil Peyrot |
Never keep texture on the host when it has been uploaded, and prevent them from being decoded again.
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Tue, 16 Jul 2013 21:07:15 +0200 |
Emmanuel Gil Peyrot |
Make the anmviewer use the new architecture.
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Tue, 16 Jul 2013 21:07:15 +0200 |
Emmanuel Gil Peyrot |
Make the Shader class use cython too.
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Tue, 16 Jul 2013 21:07:15 +0200 |
Emmanuel Gil Peyrot |
Replace Pyglet with our own Cython OpenGL wrapper.
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Tue, 16 Jul 2013 21:07:15 +0200 |
Emmanuel Gil Peyrot |
Refactor window management in its own class.
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Tue, 16 Jul 2013 21:07:15 +0200 |
Emmanuel Gil Peyrot |
Add back music and SFX playback using SDL_mixer instead of pyglet, and add FLAC and Vorbis support.
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Tue, 16 Jul 2013 21:07:15 +0200 |
Emmanuel Gil Peyrot |
Replace Pyglet’s image loader with our SDL2_image-based one.
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Wed, 06 Feb 2013 18:45:12 +0100 |
Thibaut Girka |
Re-implement frame control
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Tue, 16 Jul 2013 21:07:15 +0200 |
Emmanuel Gil Peyrot |
Replace Pyglet with SDL2 for window creation and events; disables framerate control/display and sound.
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