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2014-09-30
Emmanuel Gil Peyrot
Switch to Python 3.x instead of 2.7.
2014-10-10
Emmanuel Gil Peyrot
Add a frameskip option, and use swap interval to implement it.
2014-10-08
Emmanuel Gil Peyrot
Prevent a traceback when we call Window.run without a runner set.
2014-10-08
Emmanuel Gil Peyrot
Use ARB_framebuffer_blit instead of a second rendering pass for scaled rendering, if supported, and remove framebuffer stuff from the Renderer.
2014-10-08
Emmanuel Gil Peyrot
Simplify framebuffer rendering with glDrawArrays, and move it all to its own file.
2014-10-08
Emmanuel Gil Peyrot
Use primitive-restart to lower the size of our ibo, if supported.
2014-10-08
Emmanuel Gil Peyrot
Split GLenum into subtypes, in order to add type safety when calling OpenGL functions.
2014-10-05
Emmanuel Gil Peyrot
Use libepoxy to discover the actual GL version we are using, and available extensions.
2014-10-05
Emmanuel Gil Peyrot
Don’t call gl*DebugGroup if it isn’t exposed by the driver.
2014-09-07
Emmanuel Gil Peyrot
Fix a compilation issue on Cython 0.20.
2014-09-04
Emmanuel Gil Peyrot
Make setup.py chdir into our root directory, to prevent it to fail when called from elsewhere.
2014-08-17
Emmanuel Gil Peyrot
Add grouping for OpenGL calls, making traces much more readable.
2014-08-04
Emmanuel Gil Peyrot
Make Runner.update callable from Python code.
2014-08-06
Emmanuel Gil Peyrot
Move NextStage outside of pytouhou.vm.msg, to be able to use it from anywhere without dependency on EoSD.
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