Tue, 18 Oct 2011 13:37:55 -0700 |
Emmanuel Gil Peyrot |
Fix default death animation.
|
Tue, 18 Oct 2011 13:17:23 -0700 |
Emmanuel Gil Peyrot |
Better enemy death, with animation and (hopefully) correct flags handling.
|
Tue, 18 Oct 2011 07:35:02 -0700 |
Emmanuel Gil Peyrot |
Implement item dropping by enemies.
|
Sun, 16 Oct 2011 08:01:28 -0700 |
Emmanuel Gil Peyrot |
Implement player bullets rendering and updating.
|
Sun, 16 Oct 2011 07:41:26 -0700 |
Emmanuel Gil Peyrot |
Implement player bullets in Bullet.
|
Sun, 16 Oct 2011 07:42:11 -0700 |
Emmanuel Gil Peyrot |
Add character choosing in CLI.
|
Tue, 11 Oct 2011 11:29:33 +0200 |
Thibaut Girka |
Add bullet cancel anim support
|
Tue, 11 Oct 2011 11:17:39 +0200 |
Thibaut Girka |
Clean up bullets when starting a spellcard
|
Mon, 10 Oct 2011 19:01:23 +0200 |
Thibaut Girka |
Remove remaining pop_enemy/new_enemy mess
|
Mon, 10 Oct 2011 18:56:13 +0200 |
Thibaut Girka |
Minor cleanup
|
Mon, 10 Oct 2011 18:42:02 +0200 |
Thibaut Girka |
Remove half of the new_enemy/pop_enemy mess.
|
Mon, 10 Oct 2011 18:34:36 +0200 |
Thibaut Girka |
Rename a few functions, move a few things around...
|
Sun, 09 Oct 2011 16:55:49 -0700 |
Emmanuel Gil Peyrot |
Implement two new instructions.
|
Sun, 09 Oct 2011 16:55:18 -0700 |
Emmanuel Gil Peyrot |
Implement enemy killing.
|
Sun, 09 Oct 2011 16:54:49 -0700 |
Emmanuel Gil Peyrot |
Add falling items.
|
Sun, 09 Oct 2011 15:32:43 -0700 |
Emmanuel Gil Peyrot |
Add collisions with enemies and items.
|
Tue, 04 Oct 2011 23:32:02 +0200 |
Thibaut Girka |
Merge GameState into Game. TODO: Merge PlayerState into Player
|
Tue, 04 Oct 2011 23:09:41 +0200 |
Thibaut Girka |
Introduce items, implement ECL instruction 83
|
Tue, 04 Oct 2011 18:13:26 +0200 |
Thibaut Girka |
Fix bullet flags 16 and 32 handling
|
Tue, 04 Oct 2011 17:52:37 +0200 |
Thibaut Girka |
Work around a bug in nouveau
|
Tue, 04 Oct 2011 17:52:12 +0200 |
Thibaut Girka |
Fix a crash with ECL instruction 25
|
Mon, 03 Oct 2011 22:42:26 +0200 |
Thibaut Girka |
Evil workaround to pyglet's X11 backend
|
Mon, 03 Oct 2011 22:20:03 +0200 |
Thibaut Girka |
Fix bullet orientation in some cases (Meiling's last spellcard)
|
Fri, 30 Sep 2011 11:19:33 -0700 |
Emmanuel Gil Peyrot |
Fix a stupid inversion of properties.
|
Sun, 25 Sep 2011 21:00:43 +0200 |
Thibaut Girka |
Add max bullets limit
|
Sun, 25 Sep 2011 20:56:14 +0200 |
Thibaut Girka |
Simple collision detection
|
Sun, 25 Sep 2011 20:18:30 +0200 |
Thibaut Girka |
Fix draw order to match EoSD's
|
Sun, 25 Sep 2011 20:16:13 +0200 |
Thibaut Girka |
Fix move_to (handle variables) and spawn_enemy
|
Sun, 25 Sep 2011 19:59:41 +0200 |
Thibaut Girka |
Add EoSD's hitboxes
|
Sun, 25 Sep 2011 19:55:58 +0200 |
Thibaut Girka |
Fix player hitboxes
|