log

age author description
Tue, 04 Nov 2014 16:44:59 +0100 Emmanuel Gil Peyrot Display the traceback on module load error.
Sat, 25 Oct 2014 20:02:56 +0200 Emmanuel Gil Peyrot Don’t crash when a sound file isn’t present in the resources.
Sat, 25 Oct 2014 18:57:10 +0200 Emmanuel Gil Peyrot Make sample data build again.
Sat, 25 Oct 2014 18:52:56 +0200 Emmanuel Gil Peyrot Add a sample character.
Sat, 25 Oct 2014 18:52:21 +0200 Emmanuel Gil Peyrot Add a sample Python ECL.
Sat, 25 Oct 2014 18:52:17 +0200 Emmanuel Gil Peyrot Add a sample game.
Sat, 25 Oct 2014 18:52:16 +0200 Emmanuel Gil Peyrot Don’t hardcode the available games and interfaces, and relocation them.
Sat, 25 Oct 2014 18:49:41 +0200 Emmanuel Gil Peyrot Fix a regression introduced in the previous commit when the interface has a different resolution than 640×480 and framebuffer_blit is enabled.
Sun, 19 Oct 2014 17:22:26 +0200 Emmanuel Gil Peyrot Fix legacy OpenGL support, and detect the absence of non-legacy context with libepoxy.
Sat, 18 Oct 2014 18:04:43 +0200 Emmanuel Gil Peyrot Make frameskip actually skip the rendering part, not just the buffer swap.
Thu, 16 Oct 2014 21:40:54 +0200 Emmanuel Gil Peyrot Only selects between GL_TRIANGLE_STRIP and GL_TRIANGLES once, in the backend.
Wed, 23 Apr 2014 19:19:32 +0200 Emmanuel Gil Peyrot Add the screenshot feature, using P or Home like the original game.
Wed, 15 Oct 2014 13:17:07 +0200 Emmanuel Gil Peyrot Make the SDLError exception class automatically call SDL_GetError().
Tue, 30 Sep 2014 17:14:24 +0200 Emmanuel Gil Peyrot Switch to Python 3.x instead of 2.7.
Fri, 10 Oct 2014 15:59:11 +0200 Emmanuel Gil Peyrot Add a frameskip option, and use swap interval to implement it.