2011-09-16 |
Emmanuel Gil Peyrot |
Add support for enemy spawnling enemies.
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2011-09-11 |
Emmanuel Gil Peyrot |
Add reading support for the MSG format.
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2011-09-11 |
Emmanuel Gil Peyrot |
Fix initial angle of bullets with bullet_launch_offset enabled.
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2011-09-11 |
Thibaut Girka |
Use Cython, improve performances!
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2011-09-10 |
Thibaut Girka |
Introduce characters!
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2011-09-10 |
Thibaut Girka |
Fix potential crash
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2011-09-10 |
Thibaut Girka |
Fix Cirno's freezing bullets
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2011-09-10 |
Thibaut Girka |
Fix bullets
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2011-09-10 |
Thibaut Girka |
Fix a rendering bug
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2011-09-10 |
Thibaut Girka |
Small refactoring and massive performance improvements
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2011-09-10 |
Thibaut Girka |
Fix a few things with special bullet flags
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2011-09-10 |
Thibaut Girka |
Various optimizations
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2011-09-09 |
Thibaut Girka |
Add support for launch animations! (Warning: slow :()
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2011-09-09 |
Thibaut Girka |
More impressive data, use a wider range of things, and document things!
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2011-09-08 |
Thibaut Girka |
Small refactoring and massive performance improvement
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2011-09-07 |
Thibaut Girka |
Switch from pygame + PyOpenGL to pyglet
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2011-09-07 |
Thibaut Girka |
Fix std parsing
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2011-09-07 |
Thibaut Girka |
[Data] Fix a crash with 102h.exe (missing music), and fix bullet sizes
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2011-09-07 |
Thibaut Girka |
Welcome self-sufficient data!
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2011-09-06 |
Thibaut Girka |
Add sample data
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2011-09-06 |
Thibaut Girka |
Fix special bullet function/flags handling
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2011-09-06 |
Thibaut Girka |
Minor changes
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2011-09-06 |
Thibaut Girka |
Add writing support to pytouhou.formats.ecl!
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2011-09-06 |
Thibaut Girka |
Fix a few, minor things
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2011-09-06 |
Thibaut Girka |
Add writing support to pytouhou.formats.std!
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2011-09-06 |
Thibaut Girka |
Implement bullet_launch_offset thing
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2011-09-05 |
Thibaut Girka |
Move everything graphical to pytouhou.opengl!
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2011-09-05 |
Thibaut Girka |
(almost) implement Cirno's freezing spellcard
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2011-09-05 |
Thibaut Girka |
Minor refactoring
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2011-09-05 |
Thibaut Girka |
A few changes in the execution order to match 102h.exe
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