log

age author description
2011-10-09 Emmanuel Gil Peyrot Implement two new instructions.
2011-10-09 Emmanuel Gil Peyrot Implement enemy killing.
2011-10-09 Emmanuel Gil Peyrot Add falling items.
2011-10-09 Emmanuel Gil Peyrot Add collisions with enemies and items.
2011-10-04 Thibaut Girka Merge GameState into Game. TODO: Merge PlayerState into Player
2011-10-04 Thibaut Girka Introduce items, implement ECL instruction 83
2011-10-04 Thibaut Girka Fix bullet flags 16 and 32 handling
2011-10-04 Thibaut Girka Work around a bug in nouveau
2011-10-04 Thibaut Girka Fix a crash with ECL instruction 25
2011-10-03 Thibaut Girka Evil workaround to pyglet's X11 backend
2011-10-03 Thibaut Girka Fix bullet orientation in some cases (Meiling's last spellcard)
2011-09-30 Emmanuel Gil Peyrot Fix a stupid inversion of properties.
2011-09-25 Thibaut Girka Add max bullets limit
2011-09-25 Thibaut Girka Simple collision detection
2011-09-25 Thibaut Girka Fix draw order to match EoSD's
2011-09-25 Thibaut Girka Fix move_to (handle variables) and spawn_enemy
2011-09-25 Thibaut Girka Add EoSD's hitboxes
2011-09-25 Thibaut Girka Fix player hitboxes
2011-09-23 Emmanuel Gil Peyrot Add CLI rank choosing.
2011-09-23 Emmanuel Gil Peyrot Fix MSG parsing, use the offsets instead of trying to relate them to the actual data.
2011-09-23 Emmanuel Gil Peyrot Implement instruction 74.
2011-09-16 Emmanuel Gil Peyrot Add support for enemy spawnling enemies.
2011-09-11 Emmanuel Gil Peyrot Add reading support for the MSG format.
2011-09-11 Emmanuel Gil Peyrot Fix initial angle of bullets with bullet_launch_offset enabled.
2011-09-11 Thibaut Girka Use Cython, improve performances!
2011-09-10 Thibaut Girka Introduce characters!
2011-09-10 Thibaut Girka Fix potential crash
2011-09-10 Thibaut Girka Fix Cirno's freezing bullets
2011-09-10 Thibaut Girka Fix bullets
2011-09-10 Thibaut Girka Fix a rendering bug