Tue, 30 Aug 2011 17:12:08 -0700 |
Emmanuel Gil Peyrot |
Handle all move_to_* ECL instructions.
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Tue, 30 Aug 2011 16:30:40 +0200 |
Thibaut Girka |
Handle a few more ECL instructions
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Sun, 28 Aug 2011 11:20:35 +0200 |
Thibaut Girka |
Handle variables in set_pos instruction (Daiyousei...)
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Sun, 28 Aug 2011 11:20:16 +0200 |
Thibaut Girka |
Do not remove enemies as soon as they lose their animation (Daiyousei...)
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Sun, 28 Aug 2011 01:23:11 +0200 |
Thibaut Girka |
Handle a few more ANM instructions. pytouhou.game.background needs some serious refactoring.
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Sat, 27 Aug 2011 20:42:16 +0200 |
Thibaut Girka |
Add support for a few ANM instructions
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Sat, 27 Aug 2011 11:24:22 +0200 |
Thibaut Girka |
Add set_random_angle support
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Sat, 27 Aug 2011 10:58:54 +0200 |
Thibaut Girka |
Refactor. Move VMs to pytouhou.vm.
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Fri, 26 Aug 2011 22:53:15 +0200 |
Thibaut Girka |
Minor cleanup
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Fri, 26 Aug 2011 22:43:10 +0200 |
Thibaut Girka |
Add support for a few opcodes.
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Thu, 25 Aug 2011 11:33:47 -0700 |
Emmanuel Gil Peyrot |
Add offset translation for all relative jumps.
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Thu, 25 Aug 2011 20:19:25 +0200 |
Emmanuel Gil Peyrot |
Merge compare and substract functions, remove dangerous casts and add comments about differences with the original engine.
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Wed, 24 Aug 2011 22:44:40 -0700 |
Emmanuel Gil Peyrot |
Implement conditional jumps.
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Wed, 24 Aug 2011 17:14:05 -0700 |
Emmanuel Gil Peyrot |
Implement simple arithmetic instructions.
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Wed, 24 Aug 2011 21:16:14 +0200 |
Thibaut Girka |
Fix animation determination (ins_98 stuff) and some interpolation functions
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Wed, 24 Aug 2011 21:14:07 +0200 |
Thibaut Girka |
Fix toggle_mirror.
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Wed, 24 Aug 2011 21:12:45 +0200 |
Thibaut Girka |
Enable interpolators to use different formulas
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Wed, 24 Aug 2011 01:34:11 +0200 |
Thibaut Girka |
Handle set_random_angle properly! At last!
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Tue, 23 Aug 2011 21:01:50 +0200 |
Thibaut Girka |
Use logging module
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Tue, 23 Aug 2011 19:27:24 +0200 |
Thibaut Girka |
Fix move_to interpolation, add support for a few ANM and ECL instructions
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Tue, 23 Aug 2011 00:15:22 +0200 |
Thibaut Girka |
Filter out off-screen enemies (the same way the official game does)
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Tue, 23 Aug 2011 00:10:35 +0200 |
Thibaut Girka |
Fix a few bugs
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Mon, 22 Aug 2011 23:43:40 +0200 |
Thibaut Girka |
Fix anim cycling
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Mon, 22 Aug 2011 23:20:17 +0200 |
Thibaut Girka |
Oops
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Mon, 22 Aug 2011 22:37:14 +0200 |
Thibaut Girka |
Add some documentation, GPLv3 headers, README and COPYING file.
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Mon, 22 Aug 2011 22:12:34 +0200 |
Thibaut Girka |
Add support for a few instructions
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Mon, 22 Aug 2011 21:16:47 +0200 |
Thibaut Girka |
Fix a few bugs and add support for a few instructions
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Mon, 22 Aug 2011 19:23:00 +0200 |
Thibaut Girka |
Refactor ECLRunner/EnemyManager so that all VM stuff goes to ECLRunner
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Mon, 22 Aug 2011 15:45:42 +0200 |
Thibaut Girka |
Support a few more instructions
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Mon, 22 Aug 2011 10:49:59 +0200 |
Thibaut Girka |
Handle a few more opcodes
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