log

age author description
Fri, 09 Aug 2019 01:36:47 +0200 Emmanuel Gil Peyrot Port the Enemy struct from Python, for now without its methods.
Fri, 09 Aug 2019 01:03:43 +0200 Emmanuel Gil Peyrot Add a simpler Sprite::new() which doesn’t override width/height.
Thu, 08 Aug 2019 17:01:42 +0200 Gauvain "GovanifY" Roussel-Tarbouriech More ECL stuff.
Thu, 08 Aug 2019 16:42:25 +0200 Gauvain "GovanifY" Roussel-Tarbouriech Up to instruction 34 validated.
Thu, 08 Aug 2019 16:03:38 +0200 Gauvain "GovanifY" Roussel-Tarbouriech Some starting point for ecl_vm.
Thu, 08 Aug 2019 17:19:30 +0200 Emmanuel Gil Peyrot Add the two generated Rust artifacts to the .hgignore file.
Thu, 08 Aug 2019 17:13:20 +0200 Emmanuel Gil Peyrot Fix SHIFT_JIS parsing to not include nul bytes.
Thu, 08 Aug 2019 17:03:00 +0200 Emmanuel Gil Peyrot Add an ECL parser.
Thu, 08 Aug 2019 13:39:28 +0200 Emmanuel Gil Peyrot Use the merged name of RGB in AnmRenderer.
Thu, 08 Aug 2019 13:38:31 +0200 Emmanuel Gil Peyrot Fix AnmRunner instance in test (requires Prng).
Sun, 04 Aug 2019 00:07:46 +0200 Gauvain "GovanifY" Roussel-Tarbouriech Double checked prng.
Sat, 03 Aug 2019 23:30:15 +0200 Emmanuel Gil Peyrot Add a PRNG and use it for anm0 instruction 16.
Sat, 03 Aug 2019 22:44:36 +0200 Emmanuel Gil Peyrot Don’t hardcode my home directory in tests.
Sat, 03 Aug 2019 22:44:01 +0200 Emmanuel Gil Peyrot Remove unused variables.
Fri, 02 Aug 2019 20:24:45 +0200 Emmanuel Gil Peyrot Add an anmrenderer binary.
Sun, 07 Jul 2019 12:19:50 +0200 Emmanuel Gil Peyrot Move interpolators in another module.
Sun, 07 Jul 2019 12:17:42 +0200 Emmanuel Gil Peyrot Implement and use interpolators.
Thu, 04 Jul 2019 21:47:53 +0200 Emmanuel Gil Peyrot Implement better defaults for Sprite, and a beginning of
Thu, 04 Jul 2019 15:21:46 +0200 Emmanuel Gil Peyrot Implement AnmRunner.
Wed, 03 Jul 2019 22:17:04 +0200 Emmanuel Gil Peyrot Add anm0 support.
Wed, 03 Jul 2019 16:27:12 +0200 Emmanuel Gil Peyrot Hello Rust!
Sun, 14 May 2017 20:14:03 +0100 Emmanuel Gil Peyrot Add a GLFW implementation of gui.Window.
Thu, 14 Apr 2016 21:18:03 +0100 Emmanuel Gil Peyrot Make sdl.Window inherit from gui.Window, so we can swap implementations.
Thu, 09 Jul 2015 22:18:30 +0100 Emmanuel Gil Peyrot Use the number of cores available for parallel compilation, instead of an hardcoded 4 threads.
Sat, 23 May 2015 11:54:20 +0200 Emmanuel Gil Peyrot package_data doesn’t work with no package specified, add the pytouhou package back.
Wed, 20 May 2015 20:38:33 +0200 Emmanuel Gil Peyrot Remove the music.py script, which was broken since the move to SDL2… long ago.
Tue, 05 May 2015 14:49:22 +0200 Emmanuel Gil Peyrot Move Particle to its own module, to not pollute pytouhou.game.effect.
Tue, 05 May 2015 13:34:57 +0200 Emmanuel Gil Peyrot Include all of the modules during cx_Freeze, and don’t prevent multi-threaded Cython compilation on non-Windows platforms.
Tue, 05 May 2015 13:32:56 +0200 Emmanuel Gil Peyrot Use the current revision as the version number.
Sun, 19 Apr 2015 19:08:39 +0200 Emmanuel Gil Peyrot Partially revert 98603f2c32b4, as the creation of a .h file made some checking tools unhappy.