view window/system.h @ 41:4c832144b3f2

OtakuNoRaifu is born! (Changed 'xclannad' to 'OtakuNoRaifu')
author thib
date Mon, 23 Mar 2009 18:17:57 +0000
parents 5ae5533b3a9a
children 15a18fbe6f21
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/*
 * Copyright (c) 2004-2006  Kazunori "jagarl" Ueno
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 * 3. The name of the author may not be used to endorse or promote products
 *    derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#ifndef __SYSTEM__
#define __SYSTEM__

#include<SDL.h>
#include"event.h"
#include"picture.h"
#include"widget.h"

namespace System {
struct Main {
	int framerate;
	static int event_filter(const SDL_Event* event);
	static bool is_exit;
	static bool is_video_update;
	static Main* instance;
	WidMouseCursor* cursor;
public:
	Event::Container event;
	PicRoot root;
	Main(void);
	~Main();
	void Mainloop(void);
	static void Quit(void);
	static void DisableVideo(void);
	static void EnableVideo(void);
#define DEFAULT_MOUSECURSOR (Surface*)0xffff0000
	static void SetCursor(Surface* s, const Rect& r);
};
};

#endif /* __SYSTEM__ */