view window/system.h @ 74:f8751d74918b default tip

Remove “duplicate” functions as they can be remplaced by a nearly-identical existing function.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Sat, 02 Apr 2011 19:13:54 +0200
parents c7bcc0ec2267
children
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/*
 * Copyright (c) 2004-2006  Kazunori "jagarl" Ueno
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 * 3. The name of the author may not be used to endorse or promote products
 *    derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#ifndef __SYSTEM__
#define __SYSTEM__

#include <SDL.h>
#include "event.h"
#include "picture.h"
#include "widget.h"

namespace System {
	class Main {
		public:
			Main(void);
			~Main();
			void Mainloop(void);
			static void Quit(void);
			static void DisableVideo(void);
			static void EnableVideo(void);
#define DEFAULT_MOUSECURSOR (Surface*)0xffff0000 //FIXME: WTF?!?
			static void SetCursor(Surface* s, const Rect& r);

		private:
			static int event_filter(const SDL_Event* event);

		public:
			Event::Container event;
			PicRoot root;

		private:
			int framerate;
			static bool is_exit;
			static bool is_video_update;
			static Main* instance;
			WidMouseCursor* cursor;
	};
}

#endif /* __SYSTEM__ */