Mercurial > remote-gamepad-server
diff ds.c @ 4:73c20831be0a
Replace DS input with 3DS, for now disable axis input.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
---|---|
date | Sun, 22 Feb 2015 18:09:53 +0100 |
parents | f362b20de51e |
children | eafcd170dc6d |
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--- a/ds.c +++ b/ds.c @@ -7,6 +7,18 @@ #include <stdio.h> +#define maybe_do_uinput(button, uinput_button) \ +do { \ + if (!previous.button && ds->button) { \ + printf("Button " #uinput_button " pressed.\n"); \ + do_uinput(uinput_fd, uinput_button, 1, EV_KEY); \ + } else if (previous.button && !ds->button) { \ + printf("Button " #uinput_button " released.\n"); \ + do_uinput(uinput_fd, uinput_button, 0, EV_KEY); \ + } \ +} while(0) + + /* Throws events according to ds keys status */ @@ -14,67 +26,33 @@ void ds_process_evt(ds_t* ds, int uinput static ds_t previous; - /* Fear the evil copy/paste!! */ - - /* BUTTONS: */ - if( !previous.A && ds->A ) /* pressed */ - do_uinput(uinput_fd, BTN_A, 1, EV_KEY); - else if( previous.A && !ds->A ) /* released */ - do_uinput(uinput_fd, BTN_A, 0, EV_KEY); - - - if( !previous.B && ds->B ) - do_uinput(uinput_fd, BTN_B, 1, EV_KEY); - else if( previous.B && !ds->B ) - do_uinput(uinput_fd, BTN_B, 0, EV_KEY); - - - if( !previous.X && ds->X ) - do_uinput(uinput_fd, BTN_X, 1, EV_KEY); - else if( previous.X && !ds->X ) - do_uinput(uinput_fd, BTN_X, 0, EV_KEY); - - - if( !previous.Y && ds->Y ) - do_uinput(uinput_fd, BTN_Y, 1, EV_KEY); - else if( previous.Y && !ds->Y ) - do_uinput(uinput_fd, BTN_Y, 0, EV_KEY); - - - if( !previous.L && ds->L ) - do_uinput(uinput_fd, BTN_TL, 1, EV_KEY); - else if( (previous.L) && !(ds->L) ) - do_uinput(uinput_fd, BTN_TL, 0, EV_KEY); - - - if( !previous.R && ds->R ) - do_uinput(uinput_fd, BTN_TR, 1, EV_KEY); - else if( previous.R && !ds->R ) - do_uinput(uinput_fd, BTN_TR, 0, EV_KEY); - - - if( !previous.Start && ds->Start ) - do_uinput(uinput_fd, BTN_START, 1, EV_KEY); - else if( previous.Start && !ds->Start ) - do_uinput(uinput_fd, BTN_START, 0, EV_KEY); - - - if( !previous.Select && ds->Select ) - do_uinput(uinput_fd, BTN_SELECT, 1, EV_KEY); - else if( previous.Select && !ds->Select ) - do_uinput(uinput_fd, BTN_SELECT, 0, EV_KEY); - + maybe_do_uinput(a, BTN_A); + maybe_do_uinput(b, BTN_B); + maybe_do_uinput(x, BTN_X); + maybe_do_uinput(y, BTN_Y); + maybe_do_uinput(l, BTN_TL); + maybe_do_uinput(r, BTN_TR); + maybe_do_uinput(zl, BTN_TL2); + maybe_do_uinput(zr, BTN_TR2); + maybe_do_uinput(start, BTN_START); + maybe_do_uinput(select, BTN_SELECT); + maybe_do_uinput(up, BTN_DPAD_UP); + maybe_do_uinput(down, BTN_DPAD_DOWN); + maybe_do_uinput(left, BTN_DPAD_LEFT); + maybe_do_uinput(right, BTN_DPAD_RIGHT); /* DIRECTIONS */ + /* if(previous.aX != ds->aX) do_uinput(uinput_fd, ABS_X, ds->aX, EV_ABS); if(previous.aY != ds->aY) do_uinput(uinput_fd, ABS_Y, ds->aY, EV_ABS); + */ - memcpy(&previous, ds, sizeof(ds_t)); + previous.hex = ds->hex; return; }