Mercurial > tablet-emu
changeset 18:3f7b7a3ad8fe
Build three binaries instead of using arguments.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
---|---|
date | Thu, 26 Aug 2021 22:15:55 +0200 |
parents | 0bce7fe96937 |
children | ba09079686a0 |
files | Cargo.toml src/bin/client.rs src/bin/server.rs src/bin/standalone.rs src/client.rs src/gtk.rs src/lib.rs src/main.rs src/protocol.rs src/server.rs |
diffstat | 6 files changed, 97 insertions(+), 110 deletions(-) [+] |
line wrap: on
line diff
--- a/Cargo.toml +++ b/Cargo.toml @@ -24,3 +24,15 @@ gtk = { package = "gtk4", version = "0.2 [profile.release] lto = true + +[[bin]] +name = "tablet-emu" +path = "src/bin/standalone.rs" + +[[bin]] +name = "tablet-emud" +path = "src/bin/server.rs" + +[[bin]] +name = "tablet-emu-remote" +path = "src/bin/client.rs"
rename from src/client.rs rename to src/bin/client.rs --- a/src/client.rs +++ b/src/bin/client.rs @@ -14,15 +14,14 @@ // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see <https://www.gnu.org/licenses/>. -use crate::{state::FakeState, DEFAULT_HEIGHT, DEFAULT_WIDTH}; use gio::prelude::*; use glib::clone; use gtk::prelude::*; use input_linux::Key; +use std::net::UdpSocket; use std::sync::{Arc, Mutex}; -use std::net::UdpSocket; -use crate::Event; -use crate::server::Buttons; +use tablet_emu::protocol::{Buttons, Event}; +use tablet_emu::{state::FakeState, DEFAULT_HEIGHT, DEFAULT_WIDTH}; fn build_main_menu(app: >k::Application) { let quit = gio::SimpleAction::new("quit", None); @@ -204,7 +203,7 @@ fn build_ui(app: >k::Application) { window.show(); } -pub fn main(_args: &[String]) { +pub fn main() { let app = gtk::Application::builder() .application_id("fr.linkmauve.TabletEmu") .build();
rename from src/server.rs rename to src/bin/server.rs --- a/src/server.rs +++ b/src/bin/server.rs @@ -14,58 +14,11 @@ // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see <https://www.gnu.org/licenses/>. -use crate::state::State; -use bitflags::bitflags; use input_linux::Key; use std::io::{self, ErrorKind}; use std::net::UdpSocket; - -bitflags! { - /// This is the memory layout of the buttons on the 3DS. - #[derive(Default)] - pub struct Buttons: u32 { - const A = 0x00000001; - const B = 0x00000002; - const SELECT = 0x00000004; - const START = 0x00000008; - const RIGHT = 0x00000010; - const LEFT = 0x00000020; - const UP = 0x00000040; - const DOWN = 0x00000080; - const R = 0x00000100; - const L = 0x00000200; - const X = 0x00000400; - const Y = 0x00000800; - // Nothing - // Nothing - const ZL = 0x00004000; - const ZR = 0x00008000; - const RESIZE = 0x00010000; // Not an actual 3DS button! - // Nothing - // Nothing - // Nothing - const TOUCH = 0x00100000; - // Nothing - // Nothing - // Nothing - const C_RIGHT = 0x01000000; - const C_LEFT = 0x02000000; - const C_UP = 0x04000000; - const C_DOWN = 0x08000000; - const CIRCLE_RIGHT = 0x10000000; - const CIRCLE_LEFT = 0x20000000; - const CIRCLE_UP = 0x40000000; - const CIRCLE_DOWN = 0x80000000; - } -} - -#[derive(Debug, Default)] -pub struct Event { - pub buttons: Buttons, - pad: (i16, i16), - c_pad: (i16, i16), - pub touch: (u16, u16), -} +use tablet_emu::protocol::{Buttons, Event}; +use tablet_emu::state::State; pub fn run_server(address: &str) -> io::Result<()> { let mut state = match State::new() { @@ -113,7 +66,10 @@ pub fn run_server(address: &str) -> io:: } else if event.buttons.contains(Buttons::SELECT) { state.select_tool(Key::ButtonToolAirbrush); } else if event.buttons.contains(Buttons::RESIZE) { - println!("set_size({}, {})", event.touch.0 as i32, event.touch.1 as i32); + println!( + "set_size({}, {})", + event.touch.0 as i32, event.touch.1 as i32 + ); state.set_size(event.touch.0 as i32, event.touch.1 as i32); } let (x, y) = event.touch; @@ -135,7 +91,8 @@ pub fn run_server(address: &str) -> io:: } } -pub fn main(args: &[String]) { +pub fn main() { + let args: Vec<_> = std::env::args().collect(); let address = if args.len() > 1 { args[1].clone() } else {
rename from src/gtk.rs rename to src/bin/standalone.rs --- a/src/gtk.rs +++ b/src/bin/standalone.rs @@ -14,13 +14,13 @@ // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see <https://www.gnu.org/licenses/>. -use crate::{state::State, DEFAULT_HEIGHT, DEFAULT_WIDTH}; use gio::prelude::*; use glib::clone; use gtk::prelude::*; use input_linux::Key; use std::io::ErrorKind; use std::sync::{Arc, Mutex}; +use tablet_emu::{state::State, DEFAULT_HEIGHT, DEFAULT_WIDTH}; fn build_main_menu(app: >k::Application) { let quit = gio::SimpleAction::new("quit", None); @@ -170,7 +170,7 @@ fn build_ui(app: >k::Application) { window.show(); } -pub fn main(_args: &[String]) { +pub fn main() { let app = gtk::Application::builder() .application_id("fr.linkmauve.TabletEmu") .build();
rename from src/main.rs rename to src/lib.rs --- a/src/main.rs +++ b/src/lib.rs @@ -14,57 +14,12 @@ // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see <https://www.gnu.org/licenses/>. -#[cfg(feature = "gui")] -mod gtk; -#[cfg(feature = "gui")] -mod client; -mod server; -mod state; -mod uinput; - -pub use server::Event; - -use std::env::args; - -const MAX_X: i32 = 69920; -const MAX_Y: i32 = 39980; - -const DEFAULT_WIDTH: i32 = 320; -const DEFAULT_HEIGHT: i32 = 180; - -#[derive(Debug)] -enum Ui { - Gtk, - Server, - Client, -} +pub mod protocol; +pub mod state; +pub mod uinput; -fn main() { - let mut args: Vec<_> = args().collect(); - let ui = match if args.len() > 1 { - args.remove(1) - } else { - String::from("client") - } - .as_str() - { - "gui" => Ui::Gtk, - "server" => Ui::Server, - "client" => Ui::Client, - name => { - eprintln!("Wrong UI “{}”, expected gui or server.", name); - std::process::exit(2); - } - }; +pub const MAX_X: i32 = 69920; +pub const MAX_Y: i32 = 39980; - match ui { - #[cfg(feature = "gui")] - Ui::Gtk => gtk::main(&args), - - #[cfg(not(feature = "gui"))] - Ui::Gtk => panic!("tablet-emu has been compiled without GUI support."), - - Ui::Server => server::main(&args), - Ui::Client => client::main(&args), - } -} +pub const DEFAULT_WIDTH: i32 = 320; +pub const DEFAULT_HEIGHT: i32 = 180;
new file mode 100644 --- /dev/null +++ b/src/protocol.rs @@ -0,0 +1,64 @@ +// Tablet emulator, for people who don’t own one +// Copyright © 2020 Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> +// +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU Affero General Public License as published by +// the Free Software Foundation, either version 3 of the License, or +// (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU Affero General Public License for more details. +// +// You should have received a copy of the GNU Affero General Public License +// along with this program. If not, see <https://www.gnu.org/licenses/>. + +use bitflags::bitflags; + +bitflags! { + /// This is the memory layout of the buttons on the 3DS. + #[derive(Default)] + pub struct Buttons: u32 { + const A = 0x00000001; + const B = 0x00000002; + const SELECT = 0x00000004; + const START = 0x00000008; + const RIGHT = 0x00000010; + const LEFT = 0x00000020; + const UP = 0x00000040; + const DOWN = 0x00000080; + const R = 0x00000100; + const L = 0x00000200; + const X = 0x00000400; + const Y = 0x00000800; + // Nothing + // Nothing + const ZL = 0x00004000; + const ZR = 0x00008000; + const RESIZE = 0x00010000; // Not an actual 3DS button! + // Nothing + // Nothing + // Nothing + const TOUCH = 0x00100000; + // Nothing + // Nothing + // Nothing + const C_RIGHT = 0x01000000; + const C_LEFT = 0x02000000; + const C_UP = 0x04000000; + const C_DOWN = 0x08000000; + const CIRCLE_RIGHT = 0x10000000; + const CIRCLE_LEFT = 0x20000000; + const CIRCLE_UP = 0x40000000; + const CIRCLE_DOWN = 0x80000000; + } +} + +#[derive(Debug, Default)] +pub struct Event { + pub buttons: Buttons, + pad: (i16, i16), + c_pad: (i16, i16), + pub touch: (u16, u16), +}