Mercurial > touhou-blender
view io_scene_touhou/__init__.py @ 1:ba73c663a227 default tip
Make it work with the latest PyTouhou.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Fri, 20 Dec 2013 17:11:29 +0100 |
parents | 8265ef6db380 |
children |
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# ##### BEGIN GPL LICENSE BLOCK ##### # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software Foundation, # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. # # ##### END GPL LICENSE BLOCK ##### # <pep8-80 compliant> bl_info = { "name": "Touhou stage format (.std)", "author": "Emmanuel Gil Peyrot", "version": (0, 0), "blender": (2, 66, 0), "location": "File > Import-Export > Touhou Stage (.std) ", "description": "Import-Export Touhou Stage", "warning": "", "wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/" "Scripts/Import-Export/Raw_Mesh_IO", "tracker_url": "https://projects.blender.org/tracker/index.php?" "func=detail&aid=25692", "category": "Import-Export"} if "bpy" in locals(): import imp if "import_std" in locals(): imp.reload(import_std) else: import bpy from bpy.props import StringProperty class StageImporter(bpy.types.Operator): """Load Touhou triangle mesh data""" bl_idname = "import_mesh.std" bl_label = "Import Touhou" bl_options = {'UNDO'} filepath = StringProperty( subtype='FILE_PATH', ) filter_glob = StringProperty(default="stage*.std", options={'HIDDEN'}) def execute(self, context): from . import import_std import_std.read(self.filepath) return {'FINISHED'} def invoke(self, context, event): wm = context.window_manager wm.fileselect_add(self) return {'RUNNING_MODAL'} def menu_import(self, context): self.layout.operator(StageImporter.bl_idname, text="Touhou Stage (.std)") def register(): bpy.utils.register_module(__name__) bpy.types.INFO_MT_file_import.append(menu_import) def unregister(): bpy.utils.unregister_module(__name__) bpy.types.INFO_MT_file_import.remove(menu_import) if __name__ == "__main__": register()