Mercurial > touhou
annotate data/ST/stg1enm2.script @ 557:0f2af7552462
Don’t hardcode GLSL version in our shaders, instead make them dependent on GL version.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Fri, 30 May 2014 16:40:36 +0200 |
parents | f0e6ae22d29a |
children |