annotate pytouhou/game/orb.pxd @ 594:12756994a92c

Make frameskip actually skip the rendering part, not just the buffer swap.
author Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
date Sat, 18 Oct 2014 18:04:43 +0200
parents b32cef75df59
children
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
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471
06f0eeb519bb Make Laser and Orb extension types, and use that where possible.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
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1 from pytouhou.game.element cimport Element
06f0eeb519bb Make Laser and Orb extension types, and use that where possible.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
2 from pytouhou.game.sprite cimport Sprite
06f0eeb519bb Make Laser and Orb extension types, and use that where possible.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
3
06f0eeb519bb Make Laser and Orb extension types, and use that where possible.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
4 cdef class Orb(Element):
06f0eeb519bb Make Laser and Orb extension types, and use that where possible.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
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5 cdef public double offset_x, offset_y
495
b32cef75df59 Drop an useless dependency on Player from Orb, on Game from Laser.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents: 494
diff changeset
6 cdef Element player
471
06f0eeb519bb Make Laser and Orb extension types, and use that where possible.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
7 cdef object fire
06f0eeb519bb Make Laser and Orb extension types, and use that where possible.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
8
06f0eeb519bb Make Laser and Orb extension types, and use that where possible.
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
parents:
diff changeset
9 cpdef update(self)