Mercurial > touhou
annotate pytouhou/game/effect.py @ 181:184196480f59
Don’t use the useless eff00.anm and implement particles (grazing, death, and more).
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Sun, 23 Oct 2011 14:50:44 -0700 |
parents | 35d850502d1f |
children | dbe6b7b2d3fc |
rev | line source |
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1 # -*- encoding: utf-8 -*- |
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2 ## |
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3 ## Copyright (C) 2011 Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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4 ## |
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5 ## This program is free software; you can redistribute it and/or modify |
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6 ## it under the terms of the GNU General Public License as published |
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7 ## by the Free Software Foundation; version 3 only. |
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8 ## |
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9 ## This program is distributed in the hope that it will be useful, |
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10 ## but WITHOUT ANY WARRANTY; without even the implied warranty of |
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11 ## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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12 ## GNU General Public License for more details. |
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13 ## |
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14 |
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15 |
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16 from pytouhou.game.sprite import Sprite |
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17 from pytouhou.vm.anmrunner import ANMRunner |
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18 from pytouhou.utils.interpolator import Interpolator |
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19 from math import pi |
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20 |
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21 |
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22 |
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23 class Effect(object): |
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24 def __init__(self, pos, index, anm_wrapper): |
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25 self._sprite = Sprite() |
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26 self._anmrunner = ANMRunner(anm_wrapper, index, self._sprite) |
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27 self._anmrunner.run_frame() |
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28 self._removed = False |
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29 |
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30 self.x, self.y = pos |
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31 |
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32 |
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33 def update(self): |
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34 if self._anmrunner and not self._anmrunner.run_frame(): |
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35 self._anmrunner = None |
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36 |
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37 if self._sprite: |
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38 if self._sprite._removed: |
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39 self._sprite = None |
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40 |
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41 |
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42 class Particle(object): |
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43 def __init__(self, start_pos, index, anm_wrapper, size, end_pos): |
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44 self._sprite = Sprite() |
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45 self._sprite.anm, self._sprite.texcoords = anm_wrapper.get_sprite(index) |
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46 self._removed = False |
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47 |
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48 self.x, self.y = start_pos |
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49 self.frame = 0 |
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50 self._sprite.alpha = 128 |
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51 self._sprite.blendfunc = 1 |
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52 |
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53 self.pos_interpolator = Interpolator(start_pos, 0, |
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54 end_pos, 24, formula=(lambda x: 2. * x - x ** 2)) |
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55 self.scale_interpolator = Interpolator((size, size), 0, |
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56 (0., 0.), 24) |
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57 self.rotations_interpolator = Interpolator((0., 0., 0.), 0, |
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58 (0., 0., 2*pi), 24) |
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59 self._sprite._changed = True |
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60 |
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61 |
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62 def update(self): |
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63 self.pos_interpolator.update(self.frame) |
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64 self.x, self.y = self.pos_interpolator.values |
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65 |
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66 self.scale_interpolator.update(self.frame) |
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67 self._sprite.rescale = self.scale_interpolator.values |
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68 |
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69 self.rotations_interpolator.update(self.frame) |
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70 self._sprite.rotations_3d = self.rotations_interpolator.values |
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71 |
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72 self._sprite._changed = True |
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73 |
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74 if self.frame == 24: |
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75 self._removed = True |
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76 |
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77 self.frame += 1 |