Mercurial > touhou
annotate README @ 182:20843875ad8f
(Hopefully) use difficulty as it should.
The difficulty[0] (also called rank) varies from 0 to 32 and affects
various parts of the game. The difficulty now impact those parts,
but how it is modified during the gameplay is not clear.
Such changes to the difficulty are not handled yet.
[0] http://en.touhouwiki.net/wiki/Embodiment_of_Scarlet_Devil/Gameplay#Rank
author | Thibaut Girka <thib@sitedethib.com> |
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date | Tue, 25 Oct 2011 01:29:40 +0200 |
parents | fab7ad2f0d8b |
children | 88361534c77e |
rev | line source |
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1 About this project: |
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2 ------------------- |
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3 |
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4 This project is an attempt to rewrite the engine behind The Embodiment of Scarlet Devil (EoSD), |
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5 a popular danmaku (bullet hell) game published for Windows by Team Shanghai Alice in 2002. |
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6 Although the main reason behind this project is sheer curiosity, other motivations are portability and extendability. |
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7 Additionally, this project aims for a perfect compatibility with the official game, and thus become some sort of reference implementation. |
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8 |
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9 |
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10 |
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11 Dependencies: |
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12 ------------- |
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13 |
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14 Running: |
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15 * Python2 (>= 2.6) |
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16 * Cython |
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17 * Pyglet |
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18 |
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19 |
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20 Building sample data: |
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21 * thtk (http://code.google.com/p/thtk/) |
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22 |
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23 |
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24 |
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25 Documentation: |
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26 -------------- |
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27 |
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28 The code should be sufficiently documented for anyone interested to learn how the EoSD engine work, |
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29 but additional documentation is available at: |
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30 http://linkmauve.fr/doc/touhou/ |