Mercurial > touhou
annotate src/th06/std.rs @ 671:266911c0ccfd
Add a parser for the stage background format.
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> |
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date | Mon, 12 Aug 2019 20:41:27 +0200 |
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children | 6020e33d4fc4 |
rev | line source |
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671
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1 //! STD background format support. |
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2 |
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3 use nom::{ |
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4 IResult, |
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5 bytes::complete::{tag, take_while_m_n}, |
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6 number::complete::{le_u8, le_u16, le_u32, le_i32, le_f32}, |
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7 sequence::tuple, |
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8 combinator::map, |
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9 }; |
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10 use encoding_rs::SHIFT_JIS; |
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11 use std::collections::HashMap; |
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12 |
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13 /// A float position in the 3D space. |
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14 #[derive(Debug, Clone)] |
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15 pub struct Position { |
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16 /// X component. |
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17 pub x: f32, |
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18 |
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19 /// Y component. |
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20 pub y: f32, |
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21 |
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22 /// Z component. |
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23 pub z: f32, |
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24 } |
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25 |
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26 /// A 3D box around something. |
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27 #[derive(Debug, Clone)] |
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28 struct Box3D { |
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29 width: f32, |
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30 height: f32, |
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31 depth: f32, |
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32 } |
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33 |
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34 /// A 2D box around something. |
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35 #[derive(Debug, Clone)] |
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36 pub struct Box2D { |
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37 width: f32, |
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38 height: f32, |
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39 } |
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40 |
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41 /// A quad in the 3D space. |
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42 #[derive(Debug, Clone)] |
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43 pub struct Quad { |
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44 /// The anm script to run for this quad. |
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45 pub anm_script: u16, |
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46 |
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47 /// The position of this quad in the 3D space. |
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48 pub pos: Position, |
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49 |
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50 /// The size of this quad. |
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51 pub size_override: Box2D, |
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52 } |
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53 |
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54 /// A model formed of multiple quads in space. |
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55 #[derive(Debug, Clone)] |
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56 pub struct Model { |
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57 /// TODO: find what that is. |
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58 pub unknown: u16, |
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59 |
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60 /// The bounding box around this model. |
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61 pub bounding_box: [f32; 6], |
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62 |
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63 /// The quads composing this model. |
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64 pub quads: Vec<Quad>, |
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65 } |
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66 |
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67 /// An instance of a model. |
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68 #[derive(Debug, Clone)] |
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69 pub struct Instance { |
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70 /// The instance identifier. |
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71 pub id: u16, |
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72 |
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73 /// Where to position the instance of this model. |
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74 pub pos: Position, |
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75 } |
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76 |
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77 /// A single instruction, part of a `Script`. |
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78 #[derive(Debug, Clone)] |
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79 pub struct Call { |
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80 /// Time at which this instruction will be called. |
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81 pub time: u32, |
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82 |
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83 /// The instruction to call. |
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84 pub instr: Instruction, |
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85 } |
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86 |
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87 /// Parse a SHIFT_JIS byte string of length 128 into a String. |
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88 pub fn le_String(i: &[u8]) -> IResult<&[u8], String> { |
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89 let data = i.splitn(2, |c| *c == b'\0').nth(0).unwrap(); |
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90 let (string, encoding, replaced) = SHIFT_JIS.decode(data); |
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91 Ok((&i[128..], string.into_owned())) |
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92 } |
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93 |
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94 /// Main struct of the STD stage format. |
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95 #[derive(Debug, Clone)] |
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96 pub struct Stage { |
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97 /// The name of the stage. |
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98 pub name: String, |
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99 |
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100 /// A list of (name, path) of background music. |
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101 // TODO: there are maximum four of them, and in practice never more than 2. |
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102 pub musics: Vec<Option<(String, String)>>, |
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103 |
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104 /// List of models. |
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105 pub models: Vec<Model>, |
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106 |
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107 /// List of instances. |
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108 pub instances: Vec<Instance>, |
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109 |
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110 /// List of instructions in the script. |
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111 pub script: Vec<Call>, |
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112 } |
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113 |
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114 impl Stage { |
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115 /// Parse a slice of bytes into an `Stage` struct. |
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116 pub fn from_slice(data: &[u8]) -> IResult<&[u8], Stage> { |
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117 parse_stage(data) |
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118 } |
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119 } |
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120 |
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121 macro_rules! declare_stage_instructions { |
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122 ($($opcode:tt => fn $name:ident($($arg:ident: $arg_type:ident),*)),*,) => { |
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123 /// Available instructions in an `Stage`. |
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124 #[allow(missing_docs)] |
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125 #[derive(Debug, Clone, Copy)] |
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126 pub enum Instruction { |
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127 $( |
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128 $name($($arg_type),*) |
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129 ),* |
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130 } |
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131 |
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132 fn parse_instruction_args(input: &[u8], opcode: u16) -> IResult<&[u8], Instruction> { |
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133 let mut i = &input[..]; |
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134 let instr = match opcode { |
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135 $( |
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136 $opcode => { |
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137 $( |
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138 let (i2, $arg) = concat_idents!(le_, $arg_type)(i)?; |
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139 i = i2; |
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140 )* |
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141 Instruction::$name($($arg),*) |
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142 } |
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143 )* |
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144 _ => unreachable!() |
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145 }; |
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146 Ok((i, instr)) |
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147 } |
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148 }; |
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149 } |
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150 |
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151 declare_stage_instructions!{ |
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152 0 => fn SetViewpos(x: f32, y: f32, z: f32), |
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153 1 => fn SetFog(r: u8, g: u8, b: u8, a: u8, near: f32, far: f32), |
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154 2 => fn SetViewpos2(x: f32, y: f32, z: f32), |
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155 3 => fn StartInterpolatingViewpos2(frame: i32, _unused: i32, _unused: i32), |
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156 4 => fn StartInterpolatingFog(frame: i32, _unused: i32, _unused: i32), |
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157 5 => fn Unknown(_unused: i32, _unused: i32, _unused: i32), |
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158 } |
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159 |
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160 fn parse_stage(input: &[u8]) -> IResult<&[u8], Stage> { |
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161 let start_offset = 0; |
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162 let i = &input[start_offset..]; |
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163 let (i, (num_models, num_faces, object_instances_offset, script_offset, _)) = tuple((le_u16, le_u16, le_u32, le_u32, tag(b"\0\0\0\0")))(i)?; |
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164 let object_instances_offset = object_instances_offset as usize; |
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165 let script_offset = script_offset as usize; |
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166 |
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167 let (i, name) = le_String(i)?; |
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168 let (i, music_names) = map(tuple((le_String, le_String, le_String, le_String)), |(a, b, c, d)| [a, b, c, d])(i)?; |
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169 let (mut i, music_paths) = map(tuple((le_String, le_String, le_String, le_String)), |(a, b, c, d)| [a, b, c, d])(i)?; |
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170 let musics = music_names.iter().zip(&music_paths).map(|(name, path)| if name == " " { None } else { Some((name.clone(), path.clone())) }).collect(); |
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171 |
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172 let mut offsets = vec![]; |
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173 for _ in 0..num_models { |
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174 let (i2, offset) = le_u32(i)?; |
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175 offsets.push(offset as usize); |
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176 i = i2; |
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177 } |
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178 |
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179 // Read model definitions. |
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180 let mut models = vec![]; |
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181 for offset in offsets { |
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182 let i = &input[offset..]; |
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183 let (mut i, (id, unknown, x, y, z, width, height, depth)) = tuple((le_u16, le_u16, le_f32, le_f32, le_f32, le_f32, le_f32, le_f32))(i)?; |
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184 let bounding_box = [x, y, z, width, height, depth]; |
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185 let mut quads = vec![]; |
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186 loop { |
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187 let (i2, (unk1, size)) = tuple((le_u16, le_u16))(i)?; |
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188 if unk1 == 0xffff { |
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189 break; |
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190 } |
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191 assert_eq!(size, 0x1c); |
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192 let (i2, (anm_script, _, x, y, z, width, height)) = tuple((le_u16, tag(b"\0\0"), le_f32, le_f32, le_f32, le_f32, le_f32))(i2)?; |
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193 let quad = Quad { |
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194 anm_script, |
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195 pos: Position { x, y, z }, |
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196 size_override: Box2D { width, height }, |
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197 }; |
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198 quads.push(quad); |
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199 i = i2; |
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200 } |
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201 let model = Model { |
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202 unknown, |
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203 bounding_box, |
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204 quads, |
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205 }; |
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206 models.push(model); |
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207 } |
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208 |
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209 // Read object usage. |
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210 let mut instances = vec![]; |
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211 let mut i = &input[object_instances_offset..]; |
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212 loop { |
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213 let (i2, (id, unknown, x, y, z)) = tuple((le_u16, le_u16, le_f32, le_f32, le_f32))(i)?; |
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214 if id == 0xffff && unknown == 0xffff { |
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215 break; |
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216 } |
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217 assert_eq!(unknown, 0x100); |
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218 let instance = Instance { |
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219 id, |
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220 pos: Position { x, y, z }, |
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221 }; |
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222 instances.push(instance); |
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223 i = i2; |
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224 } |
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225 |
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226 // Read the script. |
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227 let mut script = vec![]; |
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228 let mut i = &input[script_offset..]; |
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229 loop { |
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230 let (i2, (time, opcode, size)) = tuple((le_u32, le_u16, le_u16))(i)?; |
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231 if time == 0xffffffff && opcode == 0xffff && size == 0xffff { |
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232 break; |
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233 } |
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234 assert_eq!(size, 12); |
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235 let data = &i2[..12]; |
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236 let (data, instr) = parse_instruction_args(data, opcode)?; |
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237 assert_eq!(data.len(), 0); |
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238 println!("{:?}", instr); |
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239 script.push(Call { time, instr }); |
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240 i = &i2[12..]; |
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241 } |
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242 |
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243 let stage = Stage { |
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244 name, |
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245 musics, |
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246 models, |
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247 instances, |
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248 script, |
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249 }; |
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250 Ok((b"", stage)) |
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251 } |
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252 |
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253 #[cfg(test)] |
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254 mod tests { |
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255 use super::*; |
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256 use std::io::{self, Read}; |
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257 use std::fs::File; |
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258 |
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259 #[test] |
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260 fn std() { |
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261 let file = File::open("EoSD/ST/stage1.std").unwrap(); |
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262 let mut file = io::BufReader::new(file); |
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263 let mut buf = vec![]; |
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264 file.read_to_end(&mut buf).unwrap(); |
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265 let (_, stage) = Stage::from_slice(&buf).unwrap(); |
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266 assert_eq!(stage.name, "夢幻夜行絵巻 ~ Mystic Flier"); |
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267 assert_eq!(stage.musics.len(), 4); |
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268 assert_eq!(stage.models.len(), 13); |
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269 assert_eq!(stage.instances.len(), 90); |
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270 assert_eq!(stage.script.len(), 21); |
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271 } |
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272 } |